Search found 143 matches
- Wed Oct 07, 2009 8:17 am
- Forum: Server
- Topic: portforwarding
- Replies: 28
- Views: 22181
So you have the FASTEST server, but not the BEST server. Saying your server is the best just because it has the fastest hardware doesnt make sense, just like most of the other stuff you say. Seriously, just shut up already, you make yourself look like a retard. Let's think logically about this in t...
- Wed Oct 07, 2009 4:57 am
- Forum: Server
- Topic: portforwarding
- Replies: 28
- Views: 22181
- Mon Oct 05, 2009 6:50 am
- Forum: Server
- Topic: portforwarding
- Replies: 28
- Views: 22181
From your list mine has thes ports open 1200~1200 27000 ~ 27017 27020 ~ 27039 i combined some of them because thy were conflicting because i did not UDP and TCP. when i was first learning portforwording my networking teacher says that its more easy to put it as both. and because all routers are not...
Oh how I wish I knew about this earlier D:Neico wrote:http://forums.alliedmods.net/showthread.php?p=602270
read the description + the example files
- Tue Sep 29, 2009 6:09 am
- Forum: Server
- Topic: portforwarding
- Replies: 28
- Views: 22181
I just portforwarded these and it works WAN UDP 1200 192.168.1.118 (ext.: 24.4.45.55) 1200 WAN UDP 27000 - 27017 192.168.1.118 (ext.: 24.4.45.55) 27000 - 27017 WAN UDP 27020 - 27030 192.168.1.118 (ext.: 24.4.45.55) 27020 - 27030 WAN TCP 27030 - 27039 192.168.1.118 (ext.: 24.4.45.55) 27030 - 27039 WA...
Yes a .res file is basically a .txt file. You have to make a .res file for each map, (so that when a client joins they download that stuff). You have to specificy each stuff manually, and by hand (anoyying). All I did up there was point to the file to be downloaded. Also the files must be present on...
I only asked because i was runing a server for unreal and if you wanted any one to join your server that had custom files on it you needed a redirect. gameservers.net stoped thar free redirect and killed my server. just to be sure i wont need a redirect for my server but will i need it if i put cus...
- Thu Sep 24, 2009 8:25 am
- Forum: General Discussion
- Topic: Im finally contributing! + Server hosting $1/slot
- Replies: 27
- Views: 18769
- Sat Sep 19, 2009 8:30 am
- Forum: Server
- Topic: Server bug.
- Replies: 2
- Views: 4235
- Fri Sep 18, 2009 8:12 am
- Forum: General Discussion
- Topic: Annoying antlions :P
- Replies: 9
- Views: 7339
- Sun Sep 13, 2009 2:34 am
- Forum: Server
- Topic: Steam Server Launcher (SSL) *CLOSED*
- Replies: 13
- Views: 10265
- Sun Sep 13, 2009 2:32 am
- Forum: Server
- Topic: xtreeme aussie society
- Replies: 22
- Views: 16240
- Tue Sep 01, 2009 8:00 am
- Forum: Mapping Help
- Topic: Combine does on first hit by headshot...
- Replies: 5
- Views: 6134
Combine does on first hit by headshot...
Ok so say I have this npc that I force as friendly via setrelationship player d_li So I made a trigger when they shoot the combine they become an enemy and start shooting you, works great. Now the combine has a lot more health than normal, but if you first shoot him in the head while he still friend...
- Sun Aug 30, 2009 9:02 pm
- Forum: Playermodels
- Topic: Playermodel Pack 3.5! (Released)
- Replies: 109
- Views: 125877