Search found 29 matches

by Misfire
Fri Sep 26, 2008 8:31 pm
Forum: General Valve
Topic: L4D Minimum sys req. (Ouch!)
Replies: 21
Views: 13906

looks good, not bad at all
by Misfire
Sun Sep 21, 2008 8:35 am
Forum: General Discussion
Topic: Sourcemod more help
Replies: 4
Views: 3828

you are not the only one, Time bomb freezebomb , those commands do not work, also slaying crashes server lol
by Misfire
Fri Sep 12, 2008 5:18 am
Forum: Map Releases
Topic: oc_warmachine
Replies: 91
Views: 92403

I cant confirm any of those, you have to create a mounts file for it + a res file so people will dl it. Edit: Offtopic: I cant believe you have a teleport plugin on your server that allows everyone to teleport. What the hell? this isnt gmod, where is the cooperation when everyone can just teleport?...
by Misfire
Wed Sep 10, 2008 7:30 pm
Forum: Map Releases
Topic: oc_warmachine
Replies: 91
Views: 92403

cheers for letting me know, I think it may either some mounting mishap? (were citizens animations ok)? Or more than likely it probably because I have 4 striders templated to 2 template_makers with only one strider as the template. Citizen animations were good, many of the enemies are fine, the only...
by Misfire
Tue Sep 09, 2008 7:14 am
Forum: Map Releases
Topic: oc_warmachine
Replies: 91
Views: 92403

OK ladies Please delete whatever oc_warmachine version you had before and try this version. I've updated the link on first post but I'll add it here! http://files.filefront.com/oc+warmachine310708zip/;11297736;/fileinfo.html I fixed a few problems but there is still a bit of an fps drop when headin...
by Misfire
Sun Sep 07, 2008 7:22 pm
Forum: General Discussion
Topic: coop_missile_silo_214 modify cfg???
Replies: 8
Views: 5223

W0rf0x created the original Modify, as he does with most. He's pretty good with sharing stuff he has Modified, Though I know it's not fair we should rely on him all the time. So its good your having ago at it and keep trying!!! I hope more people learn to use them. I personally would like to see mo...
by Misfire
Sun Sep 07, 2008 8:44 am
Forum: General Discussion
Topic: coop_missile_silo_214 modify cfg???
Replies: 8
Views: 5223

coop_missile_silo_214 modify cfg???

Hey, does anyone have the map modify to share for this map? I was able to get spawns working but I dont know how to get spawns to update when we reach checkpoints, also the map crashes the server at the part where a bunch of antlions spawn and an antlion guard falls thru the ceiling. Help would be a...
by Misfire
Tue Sep 02, 2008 4:33 pm
Forum: General Discussion
Topic: Dedicated Server Wont Work
Replies: 5
Views: 4026

Blood_Wraith wrote:Well jeez,didn't see the link before.Btw the link is taking a freaking hour to load
The wiki is missing some information that you'll have to figure out for yourself, but if you need assistance, I'll be glad to help, the wiki is a great place to get started.
by Misfire
Wed Aug 27, 2008 5:44 am
Forum: Misc Releases
Topic: Dynamic Skill Script
Replies: 4
Views: 6357

Re: Dynamic Skill Script

Heres a small script which i made for my server some days ago, it changes the skill level depending on the amount of players on the server. The script is written in the eventscript scripting language, so you need mattie´s eventscript plugin for it to work, you can download it here. After you downlo...
by Misfire
Mon Aug 25, 2008 3:35 pm
Forum: General Discussion
Topic: For anyone with Sourcemod...
Replies: 19
Views: 15752

alright, I fixed it by updating to the latest SVN of soucemod.
by Misfire
Mon Aug 25, 2008 3:52 am
Forum: General Discussion
Topic: For anyone with Sourcemod...
Replies: 19
Views: 15752

does anyone experience problems with admin, sometimes when u join the server doesnt give u ur admin but then mapchange you get it
by Misfire
Sat Aug 16, 2008 3:47 am
Forum: General Discussion
Topic: skill.cfg no fast zombie modifiers?
Replies: 5
Views: 4394

the hunters for episode 2 are also missing modifieres 8)
by Misfire
Thu Aug 14, 2008 9:52 pm
Forum: General Discussion
Topic: skill.cfg no fast zombie modifiers?
Replies: 5
Views: 4394

Neico wrote:while we're at it, are there any other things that need to be added into that file (or adjusted, since some people aren't happy with the current settings) or added like the fast zombie damage?
seems like turret guns are missing too.
by Misfire
Wed Aug 13, 2008 7:33 pm
Forum: General Discussion
Topic: skill.cfg no fast zombie modifiers?
Replies: 5
Views: 4394

skill.cfg no fast zombie modifiers?

Hey guys, been modding the skill.cfg to get a tougher difficulty as it was too easy with so many players. While looking thru the skill.cfg, I can't seem to find the values for the fast zombie, the zombies that leap in the air and run up to u and claw you fast. Can someone point me in the right direc...