Search found 91 matches
- Wed Jun 23, 2010 6:25 pm
- Forum: WIP Modeling
- Topic: Glock
- Replies: 17
- Views: 23848
Well if you are trying to UV map using reference pictures, sure it is hard as hell, but there is a reason high profile 3d content creation has seperated modeling and texturing. While googling for textures is fine for simple models, for anything complex better start looking for a texturer or learn ph...
- Wed Jun 23, 2010 3:51 am
- Forum: WIP Modeling
- Topic: Glock
- Replies: 17
- Views: 23848
Is there a depressed part at the bottom of the barrel? Don't add details that can be done with textures. At least untill you figure how did MAX decided to redefine geometry :P There are also some faces you should get rid of on curving surfaces. Don't forget every face will be triangulated and some v...
- Tue Jun 22, 2010 1:40 am
- Forum: Mapping Help
- Topic: how 2 use npc template and npcs follow path?
- Replies: 2
- Views: 3831
- Sun Jun 13, 2010 10:40 pm
- Forum: Mapping Help
- Topic: When do Rebels use these animations?
- Replies: 3
- Views: 3812
- Sun Sep 20, 2009 2:00 am
- Forum: Mapping Help
- Topic: Advanced NPC Target Priority
- Replies: 3
- Views: 4443
- Thu Sep 17, 2009 11:17 am
- Forum: Mapping Help
- Topic: [SOLVED] Allowing A Func_door to React to Physics
- Replies: 7
- Views: 6194
- Mon Sep 07, 2009 3:51 am
- Forum: General Valve
- Topic: Valve to remove all items gained from an external program.
- Replies: 84
- Views: 42365
- Sun Sep 06, 2009 11:21 am
- Forum: General Valve
- Topic: Valve to remove all items gained from an external program.
- Replies: 84
- Views: 42365
- Sun Sep 06, 2009 9:05 am
- Forum: General Valve
- Topic: Valve to remove all items gained from an external program.
- Replies: 84
- Views: 42365
- Fri Sep 04, 2009 4:12 am
- Forum: General Valve
- Topic: Valve to remove all items gained from an external program.
- Replies: 84
- Views: 42365
- Fri Sep 04, 2009 4:02 am
- Forum: General Valve
- Topic: Valve to remove all items gained from an external program.
- Replies: 84
- Views: 42365
- Sun Aug 23, 2009 12:22 pm
- Forum: Map Releases
- Topic: Attack Force Alpha Trainyard (second map released)
- Replies: 55
- Views: 33053
- Wed Aug 19, 2009 8:49 am
- Forum: Map Releases
- Topic: Attack Force Alpha Trainyard (second map released)
- Replies: 55
- Views: 33053
I'll be updating both maps and probably rebuild most, if not all of the cityfight. The halfbaked ideas worked halfway there, it will be better to break most of the events in to different areas. But don't expect it to be done anytime soon. Here be screenshots of buildings I've been doing and a screen...
- Fri Jul 17, 2009 1:05 pm
- Forum: Playermodels
- Topic: OC Playermodel Pack 4 (44 Models Converted/No New Requests!)
- Replies: 605
- Views: 306933
- Tue Jul 14, 2009 6:19 pm
- Forum: The Other Gallery
- Topic: General Non-Valve Video Game Screenshots
- Replies: 994
- Views: 421157