Search found 16 matches
- Sat Aug 26, 2006 8:55 pm
- Forum: Mapping Help
- Topic: Water giving me a nodraw effect?
- Replies: 13
- Views: 11988
Hmm, how? I don't know how to find specific leaks, only proof leaks entirely at the end. Aha! I think I may have found the illusionary. Sneaky bastard, I wonder what I was thinking making that brush an illusion. Bah. Yep that was it, problem solved, and damn does it look pretty. :wink: What's with a...
- Sat Aug 26, 2006 8:45 pm
- Forum: Mapping Help
- Topic: Water giving me a nodraw effect?
- Replies: 13
- Views: 11988
- Sat Aug 26, 2006 6:55 pm
- Forum: Mapping Help
- Topic: Water giving me a nodraw effect?
- Replies: 13
- Views: 11988
- Sat Aug 26, 2006 6:46 pm
- Forum: Mapping Help
- Topic: Water giving me a nodraw effect?
- Replies: 13
- Views: 11988
- Sat Aug 26, 2006 6:39 pm
- Forum: General Mapping, Modeling, and Coding Discussion
- Topic: A sideways map!
- Replies: 13
- Views: 12746
- Sat Aug 26, 2006 6:36 pm
- Forum: Mapping Help
- Topic: Water giving me a nodraw effect?
- Replies: 13
- Views: 11988
- Sat Aug 26, 2006 6:34 pm
- Forum: Mapping Help
- Topic: Water giving me a nodraw effect?
- Replies: 13
- Views: 11988
Water giving me a nodraw effect?
Yup, I'm using some water in my map, but the water's surface gives the effect of a nodraw brush in game. No sure how to fix it, I noticed there's a new version of Obsidian out, I'm downloading it now, I'll see if anything changes after the install and re compile. Is this a known issue?
- Thu Jul 27, 2006 8:37 pm
- Forum: Mapping Help
- Topic: Can't get func_door to move in right direction
- Replies: 1
- Views: 3435
Nevermind, I got it. And encase anyone is wondering: 0 180 0
Also, since this is really annoying, for future reference, even though it didn't have the combo I needed,
http://www.sdknuts.com/tutorials/wisePYR.asp
Also, since this is really annoying, for future reference, even though it didn't have the combo I needed,
http://www.sdknuts.com/tutorials/wisePYR.asp
- Thu Jul 27, 2006 8:04 pm
- Forum: Mapping Help
- Topic: Can't get func_door to move in right direction
- Replies: 1
- Views: 3435
Can't get func_door to move in right direction
I have a func door being activated on the press of a button, I don't want it to move up or down, I need to to move towards me. Problem is, everything I try in the move direction options, I can get it to go everywhere BUT towards me. 0 0 90 gets it to move away from me. Can anyone help me? I'm tired ...
- Wed Jul 26, 2006 9:29 pm
- Forum: Mapping Help
- Topic: Placing Hopwire Mines??
- Replies: 12
- Views: 10546
you just want a way to kill people with amusing possibilities, not saying its a bad thing, espically to watch a nade bounce in front of a combine then explode into thousands of crossbolts spearing every combine and opposing enemy within 10m! hahaha of course we do! Haha I think the thousands of cro...
- Wed Jul 26, 2006 7:59 am
- Forum: Mapping Help
- Topic: Placing Hopwire Mines??
- Replies: 12
- Views: 10546
Yeah, I agree with you on that, they aren't very useful, and the number of explosions they put out on one trip is pretty heavy for servers. We just wanted to use it because they aren't your average weapon, and would be interesting. Don't worry about it though, I think we found a solution. Though, a ...
- Wed Jul 26, 2006 6:57 am
- Forum: Mapping Help
- Topic: Placing Hopwire Mines??
- Replies: 12
- Views: 10546
Well what we had was the hopwire would hit the end of a vent, hop up and hit an angle, and ricochet into a room, the wires would shoot out, and npcs would be walking around doing work at computers, one would trip the wire, and boom the entire room would explode in a pretty cinematic effect. That's t...
- Wed Jul 26, 2006 6:47 am
- Forum: Mapping Help
- Topic: Placing Hopwire Mines??
- Replies: 12
- Views: 10546
- Wed Jul 26, 2006 6:41 am
- Forum: Mapping Help
- Topic: Placing Hopwire Mines??
- Replies: 12
- Views: 10546
- Wed Jul 26, 2006 6:39 am
- Forum: General Discussion
- Topic: OC is even famous on FacePunch!!!
- Replies: 21
- Views: 18786