Search found 12 matches
- Wed Jan 06, 2010 11:56 am
- Forum: Server
- Topic: [dedicated server] The Obsidian Experiment
- Replies: 4
- Views: 5598
shiftey set up the math logic for the door, it works pretty damn good heres the ratio for the Transition blocker to be disabled 1 player on the server = 1 player needed 2 players on the server = 2 players needed 3 players on the server = 2 players needed 4 players on the server = 3 players needed 5 ...
- Wed Jan 06, 2010 8:11 am
- Forum: Server
- Topic: [dedicated server] The Obsidian Experiment
- Replies: 4
- Views: 5598
[dedicated server] The Obsidian Experiment
Just a thread letting members of the community know there is a "new" server up, which is completely experimental as the name implies. It features edited hl2 campaign maps only for the time being. The map rotation is currently: d1_canals_01 d1_canals_01a d1_canals_02 d1_canals_03 d1_town_01...
- Tue Dec 01, 2009 11:05 pm
- Forum: General Discussion
- Topic: On the subject of an "Objective Box"
- Replies: 11
- Views: 9191
- Mon Nov 30, 2009 12:48 pm
- Forum: Mapping Help
- Topic: [help] MapADD question
- Replies: 3
- Views: 4833
- Mon Nov 30, 2009 4:04 am
- Forum: Mapping Help
- Topic: [help] MapADD question
- Replies: 3
- Views: 4833
- Mon Nov 30, 2009 4:00 am
- Forum: Mapping Help
- Topic: [help] MapADD question
- Replies: 3
- Views: 4833
[help] MapADD question
The mapping help section seemed like the most logical place to ask this question, I figured any seasoned hammerites may be able to provide a clue or possibly even an answer even though this is a mapadd based issue. i ran into a nasty issue however, I'll explain the problem and finalize this thread w...
- Fri Nov 20, 2009 1:40 am
- Forum: General Discussion
- Topic: Feedback, questions & appreciation...
- Replies: 36
- Views: 23870
i'd say a lives system is the cherry on top to what we've been building on the server, it'll make things extremely intense i'll tell you what, the mapadd system is pretty damn powerful, i was experimenting with it until all hours of the night, the npc makers support incredibly useful flags, and not ...
- Fri Nov 20, 2009 1:32 am
- Forum: General Discussion
- Topic: What makes us a "Mod" not a "Game"
- Replies: 4
- Views: 4435
- Mon Nov 16, 2009 2:05 pm
- Forum: General Discussion
- Topic: Feedback, questions & appreciation...
- Replies: 36
- Views: 23870
- Mon Nov 16, 2009 6:09 am
- Forum: General Discussion
- Topic: Feedback, questions & appreciation...
- Replies: 36
- Views: 23870
- Mon Nov 16, 2009 12:41 am
- Forum: General Discussion
- Topic: Feedback, questions & appreciation...
- Replies: 36
- Views: 23870
- Sun Nov 08, 2009 3:39 pm
- Forum: General Discussion
- Topic: Feedback, questions & appreciation...
- Replies: 36
- Views: 23870
Feedback, questions & appreciation...
Hello to the obsidian team & community, i'm veteran_gamer, avid player/user & newcomer to the mod. i thought i'd make a mega-post with feedback, etc. my friend has a dedicated server we are in the infant stages of modding, and it looks like we want to go for the long haul with your mod, i've...