Search found 10 matches
- Thu Mar 21, 2013 7:40 pm
- Forum: Modeling Help
- Topic: Need a tut
- Replies: 1
- Views: 15339
Need a tut
I've figured out how to add custom gibs to a model. Can you switch out a model for a damaged model in a QC. ? Here is the QC _______________ $modelname Macho/Space_ship/Mag_slip_drive_01/Mag_slip_drive_01.mdl $cdmaterials models/Macho/Space_ship/ $scale 16.0 $body studio "modelsrc/Space_ship/Ma...
- Tue Feb 15, 2011 4:10 am
- Forum: WIP Mapping
- Topic: Jabu_ship_01
- Replies: 7
- Views: 21683
Re: Jabu_ship_01
What you working on I can help you get yours out the door.Andrax17 wrote:i would like to help, but idk what i would do and im also working on my own map.
- Tue Feb 15, 2011 2:51 am
- Forum: WIP Mapping
- Topic: Jabu_ship_01
- Replies: 7
- Views: 21683
Re: Jabu_ship_01
Thx I really hope to get a little team working on this to push it forward.Andrax17 wrote:oh wow, i love the cannons in that ship.
looks neat.
- Tue Feb 15, 2011 2:08 am
- Forum: WIP Mapping
- Topic: Jabu_ship_01
- Replies: 7
- Views: 21683
- Sat Feb 12, 2011 3:30 am
- Forum: WIP Mapping
- Topic: oc_black_crater
- Replies: 3
- Views: 17182
Re: oc_black_crater
Wow, that's really good. I don't like how the chopper flies though, it's too verticle. But damn, that's some really nice scripting you got going on there.s for random death traps, portal storms that spawn aliens randomly (make aliens hostile to all players). Thx for the boost I'll pick this map up ...
- Thu Feb 10, 2011 4:58 am
- Forum: WIP Mapping
- Topic: oc_black_crater
- Replies: 3
- Views: 17182
oc_black_crater
I'm looking for a mapper to team up with on this map. I've lost the drive I once had just need some fresh perspective. http://www.xfire.com/video/40c42e/ It's a blue vs red where we are fighting each other and the elements inside HL... Also would like some Idea's of some random death traps that coul...
- Thu Jun 10, 2010 11:41 pm
- Forum: Playermodels
- Topic: oc_playermodels_fug_v3 *Updated:17/08/10* [Vort mini pack]
- Replies: 80
- Views: 144148
I'm not sure what you said
when i get further on my WIP ill see if i can figure out ur fix you suggested and thx alot bud.
And see you next time!!
And see you next time!!
- Mon Jun 07, 2010 9:31 pm
- Forum: Playermodels
- Topic: oc_playermodels_fug_v3 *Updated:17/08/10* [Vort mini pack]
- Replies: 80
- Views: 144148
Hay Fug
Man i love all the grunts. Ive been working on a WIP perfect for these.
One problem these models don't work when i try and replace the normal grunt models.
Do you think you can get a version that does double as a npc?
One problem these models don't work when i try and replace the normal grunt models.
Do you think you can get a version that does double as a npc?
- Fri Apr 30, 2010 7:34 pm
- Forum: Mapping Help
- Topic: Is source sdk broke?
- Replies: 2
- Views: 4052
- Fri Apr 30, 2010 6:21 pm
- Forum: Mapping Help
- Topic: Is source sdk broke?
- Replies: 2
- Views: 4052
Is source sdk broke?
I tried to view my models today in Model Viewer and the only game that works is TF2. Then I opened hammer and now all the models are gone. And model Browser is Black. I wonder why TF2 is the only thing that works now. The last patch said they did something for TF2 source Sdk bugs. Any idea smart fol...