Search found 10 matches

by Jabuthewookiee
Thu Mar 21, 2013 7:40 pm
Forum: Modeling Help
Topic: Need a tut
Replies: 1
Views: 8307

Need a tut

I've figured out how to add custom gibs to a model. Can you switch out a model for a damaged model in a QC. ? Here is the QC _______________ $modelname Macho/Space_ship/Mag_slip_drive_01/Mag_slip_drive_01.mdl $cdmaterials models/Macho/Space_ship/ $scale 16.0 $body studio "modelsrc/Space_ship/Ma...
by Jabuthewookiee
Tue Feb 15, 2011 4:10 am
Forum: WIP Mapping
Topic: Jabu_ship_01
Replies: 7
Views: 11462

Re: Jabu_ship_01

Andrax17 wrote:i would like to help, but idk what i would do and im also working on my own map.
What you working on I can help you get yours out the door.
by Jabuthewookiee
Tue Feb 15, 2011 2:51 am
Forum: WIP Mapping
Topic: Jabu_ship_01
Replies: 7
Views: 11462

Re: Jabu_ship_01

Andrax17 wrote:oh wow, i love the cannons in that ship.
looks neat.
Thx I really hope to get a little team working on this to push it forward.
by Jabuthewookiee
Tue Feb 15, 2011 2:08 am
Forum: WIP Mapping
Topic: Jabu_ship_01
Replies: 7
Views: 11462

Jabu_ship_01

This is my ship map hope i peak some :poke: interest...
http://www.xfire.com/video/411ce5/
by Jabuthewookiee
Sat Feb 12, 2011 3:30 am
Forum: WIP Mapping
Topic: oc_black_crater
Replies: 3
Views: 8868

Re: oc_black_crater

Wow, that's really good. I don't like how the chopper flies though, it's too verticle. But damn, that's some really nice scripting you got going on there.s for random death traps, portal storms that spawn aliens randomly (make aliens hostile to all players). Thx for the boost I'll pick this map up ...
by Jabuthewookiee
Thu Feb 10, 2011 4:58 am
Forum: WIP Mapping
Topic: oc_black_crater
Replies: 3
Views: 8868

oc_black_crater

I'm looking for a mapper to team up with on this map. I've lost the drive I once had just need some fresh perspective. http://www.xfire.com/video/40c42e/ It's a blue vs red where we are fighting each other and the elements inside HL... Also would like some Idea's of some random death traps that coul...
by Jabuthewookiee
Thu Jun 10, 2010 11:41 pm
Forum: Playermodels
Topic: oc_playermodels_fug_v3 *Updated:17/08/10* [Vort mini pack]
Replies: 80
Views: 90540

I'm not sure what you said

when i get further on my WIP ill see if i can figure out ur fix you suggested and thx alot bud.

And see you next time!!
by Jabuthewookiee
Mon Jun 07, 2010 9:31 pm
Forum: Playermodels
Topic: oc_playermodels_fug_v3 *Updated:17/08/10* [Vort mini pack]
Replies: 80
Views: 90540

Hay Fug

Man i love all the grunts. Ive been working on a WIP perfect for these.
One problem these models don't work when i try and replace the normal grunt models.

Do you think you can get a version that does double as a npc?
by Jabuthewookiee
Fri Apr 30, 2010 7:34 pm
Forum: Mapping Help
Topic: Is source sdk broke?
Replies: 2
Views: 3526

Thx
by Jabuthewookiee
Fri Apr 30, 2010 6:21 pm
Forum: Mapping Help
Topic: Is source sdk broke?
Replies: 2
Views: 3526

Is source sdk broke?

I tried to view my models today in Model Viewer and the only game that works is TF2. Then I opened hammer and now all the models are gone. And model Browser is Black. I wonder why TF2 is the only thing that works now. The last patch said they did something for TF2 source Sdk bugs. Any idea smart fol...