doo doo doooo
saxophone
Search found 49 matches
- Tue Aug 02, 2011 10:15 pm
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 244942
- Mon Aug 01, 2011 3:46 am
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 244942
Re: oc_diving_v9 (FIXED... maybe)
Oh hay look what I found
- Thu Dec 23, 2010 6:15 pm
- Forum: WIP Modeling
- Topic: Defiant Class Starship
- Replies: 12
- Views: 18502
Re: Defiant Class Starship
Not ported at all. Modelled from scratch using reference images.
- Thu Dec 23, 2010 5:42 am
- Forum: WIP Modeling
- Topic: Defiant Class Starship
- Replies: 12
- Views: 18502
Re: Defiant Class Starship
Just so you know, it's from Deep Space 9. So hopefully your idea wouldn't be made kinda tacky or legally questionable by the use of something that already exists.
- Tue Dec 21, 2010 5:33 pm
- Forum: WIP Modeling
- Topic: Defiant Class Starship
- Replies: 12
- Views: 18502
Re: Defiant Class Starship
I suppose it isn't THAT many polys. Maybe I could compile it one day.
- Tue Dec 21, 2010 5:42 am
- Forum: WIP Modeling
- Topic: Defiant Class Starship
- Replies: 12
- Views: 18502
- Thu Dec 16, 2010 5:41 am
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 244942
Re: oc_diving_v9 (FIXED... maybe)
Everything is covered in Cuba flags!
- Thu Dec 16, 2010 1:46 am
- Forum: Map Releases
- Topic: oc_background_pyramid (background map only not for server)
- Replies: 21
- Views: 31209
Re: oc_background_pyramid (background map only not for serve
Does OC have a theme tune?
- Tue Dec 14, 2010 11:05 pm
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 244942
Re: oc_diving_v9 (FIXED... maybe)
A security guard at Black Mesa says "Man, why aren't WE using it?!"destiny wrote:ves i wasnt being serious with that i knew it was a joke i was merely going along with it still funny.
also dont see the black mesa quote.
Sorry for the over-reaction!
- Tue Dec 14, 2010 11:03 pm
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 244942
- Tue Dec 14, 2010 8:05 pm
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 244942
Re: oc_diving_v9 (FIXED... maybe)
It's not meant to be taken seriously. I included a quote from Black Mesa. Sheesh.
- Tue Dec 14, 2010 6:57 pm
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 244942
- Sun Dec 12, 2010 10:53 pm
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 244942
Re: oc_diving_v9 (FIXED... maybe)
Muh, just spent like 2 hours trying to make a better uncut crystal model. Harder than it sounds. New one looks like ass too.
- Sun Dec 05, 2010 5:18 am
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 244942
Re: oc_diving_v9 (FIXED... maybe)
The tree texture is a problem with the model pack the previous helper used. Trees are being replaced in v10.
- Fri Dec 03, 2010 5:17 am
- Forum: Map Releases
- Topic: oc_diving_v9 (FIXED... maybe)
- Replies: 341
- Views: 244942
Re: oc_diving_v9 (FIXED... maybe)
Oh the passage has definitely been updated, I'm just saying as far as I know, Bean probably wont be changing his underwater workaround.