Search found 164 matches
- Thu Feb 04, 2016 12:04 am
- Forum: General Discussion
- Topic: Current state of the project + big thank you
- Replies: 1
- Views: 13472
Re: Current state of the project + big thank you
Those things take time. and yeah. we got reallly busy for our life. stay turned anyway.
- Fri Jun 05, 2015 3:08 am
- Forum: News Archive
- Topic: Happy new year!
- Replies: 21
- Views: 48840
Re: Happy new year!
I have a question. Since Obsidian Conflict was made to mount .gcf files, is it not going to work now since everything is packed in .vpk files? I'm trying to play EP2 with my friend by going in the chapter 1 door in oc_lobby, but nothing happens. When I check the console, ep2_ levels do not show up,...
- Sun Apr 26, 2015 3:52 am
- Forum: Map Releases
- Topic: oc_Outhouse
- Replies: 13
- Views: 29894
Re: oc_Outhouse
amm.i found those level design error in your map. those are: NPC npc_zombie stuck in wall--level design error at (-1970.17 3930.45 16.47) NPC npc_zombie stuck in wall--level design error at (-2465.21 3929.02 16.47) NPC npc_zombie stuck in wall--level design error at (-2698.19 3634.39 16.47) NPC npc_...
- Sat Apr 25, 2015 10:17 am
- Forum: WIP Misc
- Topic: The Angel Beats! Project [Possible Spoilers]
- Replies: 127
- Views: 212272
Re: The Angel Beats! Project [Possible Spoilers]
Maestro Fénix wrote:SOON
But Two years passed...........meantime.it's valve time.
- Thu Apr 16, 2015 2:17 am
- Forum: Screenshots
- Topic: Random OC screenshots
- Replies: 1636
- Views: 1003116
Re: Random OC screenshots
um...i still have some memories to share with you guys. but with no pics :P when 1.35 came out. looks like my server have 3 or more devs came in and play with us. i still remember have tysn.(played cardwar and harvest?) and other two devs :P that month my server always around like 15+ peoples to pla...
- Tue Jan 13, 2015 7:19 pm
- Forum: General Discussion
- Topic: ep2/ep1 texture errors
- Replies: 8
- Views: 22408
Re: ep2/ep1 texture errors
Have you tried the Steam Pipline fix? Because Valve broken them all.
- Sun Jan 04, 2015 11:43 am
- Forum: News Archive
- Topic: Happy new year!
- Replies: 21
- Views: 48840
Re: Happy new year!
Neico wrote:Pretty much everything that needs to be done programming wise, what exactly that is, is confidential for now
Mostly helping where there are shortcomings~
Well. Then i hope steam version will be coming at this year :/
- Thu Jan 01, 2015 6:01 pm
- Forum: News Archive
- Topic: Happy new year!
- Replies: 21
- Views: 48840
Re: Happy new year!
Its a pleasure to be on the team, and I cant wait to see what the future holds with Obsidian Conflict! We have some exiting stuff in store for you guys, and I am having a great deal of fun working with such a great team of awesome people! First of all. welcome. and what's you gonna do in team? make...
- Sat Dec 27, 2014 3:47 pm
- Forum: Mapping Help
- Topic: SDK MP 2013 Problem "Could not start the empty shader"
- Replies: 2
- Views: 48871
Re: SDK MP 2013 Problem "Could not start the empty shader"
daunknownman2010 wrote:Never got it before. Does shaderapiempty.dll exist in the directory it's trying to find it in?
I've fixed somehow. im not sure what's i did. but it's okay. for now.
- Fri Dec 26, 2014 3:26 pm
- Forum: General Discussion
- Topic: Wrong information in wiki
- Replies: 4
- Views: 17193
Re: Wrong information in wiki
Maestro Fénix wrote:There are so much old information at the wiki...One of the first things I have to do is to get new volunteers to keep it clean.
So.. Do you have found any volunteers now?
- Fri Dec 26, 2014 2:00 pm
- Forum: General Discussion
- Topic: Wrong information in wiki
- Replies: 4
- Views: 17193
Re: Wrong information in wiki
Hello, I just discovered a wrong information at the wiki page of oc_harvest. At the alarm clock, it is mentioned, that the duration of a day is 5min and with alarm clock 10min. While playing, a friend of me said, that a long day couldn't last for 10 minutes... So I just setted up a timer... Result:...
- Tue Dec 09, 2014 3:46 pm
- Forum: Mapping Help
- Topic: SDK MP 2013 Problem "Could not start the empty shader"
- Replies: 2
- Views: 48871
SDK MP 2013 Problem "Could not start the empty shader"
** Executing... ** Command: "H:\Program Files (x86)\Steam\SteamApps\common\Half-Life 2\bin\vbsp.exe" ** Parameters: -game "H:\Program Files (x86)\Steam\SteamApps\sourcemods\obsidian" "H:\Mapsrc\ndu2014" Valve Software - vbsp.exe (May 15 2014) 4 threads Could not start ...
- Mon Nov 10, 2014 3:10 am
- Forum: Map Releases
- Topic: Nacht Der Untoten
- Replies: 4
- Views: 18338
Re: Nacht Der Untoten
destiny wrote:with a fun fact being to that final line that while i kept moving during final test for some odd reason i got the moves like jeager song in my head.
Sorry Post late. But I Guess it's footstep sounds. fenix probably set the footsteps sound to combine
- Mon Nov 10, 2014 3:05 am
- Forum: WIP Mapping
- Topic: oc_necro
- Replies: 29
- Views: 56757
Re: oc_necro
Welcome. You are back with us.
- Mon Nov 10, 2014 2:43 am
- Forum: The Other Gallery
- Topic: General every day life photos
- Replies: 185
- Views: 183619
Re: General every day life photos
Maestro Fénix wrote:Fuk.Plasma HeadCrabD wrote: W-O-W....in china it's only take 50 dollars XD
dont worry. fenix. if u need one. i can send one to ur home. only take 100 dollars XD