Search found 26 matches
- Thu Mar 15, 2012 9:43 pm
- Forum: Mapping Help
- Topic: Hammer crashes at 33% or when I spawn an obsidian entity
- Replies: 5
- Views: 14433
Re: Hammer crashes at 33% or when I spawn an obsidian entity
Because the code in the txt is obviously wrong
- Thu Mar 15, 2012 5:51 pm
- Forum: Mapping Help
- Topic: Talk to merchant over distance
- Replies: 0
- Views: 30050
Talk to merchant over distance
The normal merchant speak distance is way too low. Can I somehow trigger the buy context menu via output?
- Wed Mar 14, 2012 8:00 pm
- Forum: Mapping Help
- Topic: Hammer crashes at 33% or when I spawn an obsidian entity
- Replies: 5
- Views: 14433
Re: Hammer crashes at 33% or when I spawn an obsidian entity
Thanks, that worked. The OC Team might want to update the Obsidian SDK txt with the next release :/
- Wed Mar 14, 2012 6:57 pm
- Forum: Mapping Help
- Topic: Hammer crashes at 33% or when I spawn an obsidian entity
- Replies: 5
- Views: 14433
Hammer crashes at 33% or when I spawn an obsidian entity
1. Any map that has an obsidian enitty inside crashes at 33% to desktop 2. When I try to spawn an entity (i.e. npc_mercahnt) hammer crashes instantly Here is my gameinfo.txt "Configs" { "Games" { "Obsidian Conflict" { "GameDir" "d:\steam\SteamApps\SourceM...
- Fri Jan 14, 2011 2:48 pm
- Forum: Mapping Help
- Topic: Combine die on sight of an object
- Replies: 7
- Views: 15691
Re: Combine die on sight of an object
The death is jsut an example trigger.In reality a few triggers will be triggered when the cop sees the entity
- Fri Jan 14, 2011 2:19 pm
- Forum: Mapping Help
- Topic: Combine die on sight of an object
- Replies: 7
- Views: 15691
Re: Combine die on sight of an object
When the combine sees this entity
- Thu Jan 13, 2011 10:54 pm
- Forum: Mapping Help
- Topic: Combine die on sight of an object
- Replies: 7
- Views: 15691
Combine die on sight of an object
hey Community, I want a combine soldier to die, when he sees a certain Entity. The situation that should be triggered by that should be mroe complex but that isn't the problem.My Problem for now is that I can't find a way, to fire any output when a Combine Sodlier finds/sees a certain object. Can yo...
- Sun Jan 02, 2011 8:53 pm
- Forum: General Discussion
- Topic: Saving the player score
- Replies: 9
- Views: 7564
- Sun Jan 02, 2011 8:36 pm
- Forum: General Discussion
- Topic: Saving the player score
- Replies: 9
- Views: 7564
Re: Saving the player score
Of course course you are both right with Obsidians main focus, no doubt. It's just an optinional faeture and not the main aim of the development since now, as I said.
Well, a reset command would be nicedid you really want to keep coming back to a public server seeing that everything is bought
- Sun Jan 02, 2011 11:42 am
- Forum: General Discussion
- Topic: Wiki & Bugtracker
- Replies: 18
- Views: 17737
Re: Wiki & Bugtracker
I jsut wanted to add a download link for the OC Version
- Sun Jan 02, 2011 12:03 am
- Forum: General Discussion
- Topic: Saving the player score
- Replies: 9
- Views: 7564
Re: Saving the player score
I'm not reffering to Paysan as the paysan development process, I#m reffering to the paysan as a good map, which people like. But if you don't like paysan as a example then take harvest or diving. Loosing all your progress through as rtv for example is frustrating, or not? I'm suppousing this a an op...
- Sat Jan 01, 2011 11:40 pm
- Forum: General Discussion
- Topic: Saving the player score
- Replies: 9
- Views: 7564
Re: Saving the player score
Whats about paysan?
- Sat Jan 01, 2011 10:05 pm
- Forum: General Discussion
- Topic: Saving the player score
- Replies: 9
- Views: 7564
Saving the player score
I'm playing your mod for quite a while now.I introduced it to my friends and we played oc_harvest all night long.At 3am next morning we stopped and i shutted down the listen server.After a good nap when wanted to play again. But my frieds were shocked, everything we worked for was gone! But not jsut...
- Sat Jan 01, 2011 9:48 pm
- Forum: General Discussion
- Topic: Wiki & Bugtracker
- Replies: 18
- Views: 17737
Re: Wiki & Bugtracker
Why can't I edit the dedicated server section in the wiki as a registered user?
- Sat Jan 01, 2011 8:13 pm
- Forum: Server
- Topic: Host_error:IDLLFunctions::DLLInit returned false.
- Replies: 7
- Views: 10702
Re: Host_error:IDLLFunctions::DLLInit returned false.
I re-downloaded the orangebox content and it still doesn't work.
If I delete the hl2 folder inside of the orangebox folder it still spitts out the same error.(same for the console)
If I delete the hl2 folder inside of the orangebox folder it still spitts out the same error.(same for the console)