Search found 301 matches
- Fri Jun 08, 2012 6:09 pm
- Forum: General Valve
- Topic: COUNTER-STRIKE: GLOBAL OFFENSIVE (CS: GO) Thread
- Replies: 76
- Views: 78098
Re: COUNTER-STRIKE: GLOBAL OFFENSIVE (CS: GO) Thread
I didn't get any info. I don't keep up with news of games anymore, so I never saw the price. I was saying and then they might price it at 60, but in a phrase. As for the models and textures I have had the beta, so I already saw all the maps and stuff.
- Fri Jun 08, 2012 12:22 am
- Forum: General Valve
- Topic: COUNTER-STRIKE: GLOBAL OFFENSIVE (CS: GO) Thread
- Replies: 76
- Views: 78098
Re: COUNTER-STRIKE: GLOBAL OFFENSIVE (CS: GO) Thread
And then it's priced at $60. Tell you the truth, it's not really all that what most people are expecting. At least from playing the beta it isn't. Lots of textures and models are the same. Mostly just weapons and common models were changed. Few textures and props were too though, couple map changes....
- Fri Dec 02, 2011 1:06 am
- Forum: General Discussion
- Topic: IDeas for things
- Replies: 36
- Views: 21890
Re: IDeas for things
You really aren't thinking these ideas out are you? There's some major issues with a lot of them. Especially the flashlight.
- Fri Nov 25, 2011 8:41 am
- Forum: General Discussion
- Topic: IDeas for things
- Replies: 36
- Views: 21890
Re: IDeas for things
So basically exactly like a turret, only in your inventory and worse stats. Bad idea, for a lot of reasons.
- Sat Nov 19, 2011 2:59 am
- Forum: News Archive
- Topic: Obsidian Conflict Devblog Video #1
- Replies: 51
- Views: 61980
Re: Obsidian Conflict Devblog Video 1
Yay, my annoyances have paid off!
But some really interesting fraking stuff there. Great job guys.
But some really interesting fraking stuff there. Great job guys.
- Tue Nov 15, 2011 4:21 am
- Forum: News Archive
- Topic: Merry Christmas!
- Replies: 55
- Views: 60135
Re: Merry Christmas!
New people coming into the mod is probably the biggest thing. How many people might have not come into this mod, all by looking at the last post's date and determining that it's dead? Not ready to release media content? Alright. Even an update that says "Oh hey, we're not dead, and expect us to...
- Mon Nov 14, 2011 4:47 am
- Forum: News Archive
- Topic: Merry Christmas!
- Replies: 55
- Views: 60135
Re: Merry Christmas!
The only person who is complaining this much is you. I agree there should be more media updates but unfortunately I am unable to increase nor inspire the possibility of that happening like I used to. Instead of complaining you should formally ask the developers to show off their work more than they...
- Mon Nov 14, 2011 2:08 am
- Forum: News Archive
- Topic: Merry Christmas!
- Replies: 55
- Views: 60135
Re: Merry Christmas!
It doesn't have to be god damn visual content every single time someone's working on it. There haven't been any updates at all. Progression includes many categories of producing; whether it's making a map, coding some new features, or fixing bugs. So they should have at least some WIP to show for i...
- Mon Nov 14, 2011 12:49 am
- Forum: News Archive
- Topic: Merry Christmas!
- Replies: 55
- Views: 60135
Re: Merry Christmas!
How do we know if devs are doing work on it if there's no updates? :roll: And since progress has been made, can we get an update on it all please? Easy, because we say that we're working on it ... and a hint: I've stated many times already that visiting http://bugs.obsidianconflict.net and http://t...
- Sun Nov 13, 2011 9:02 pm
- Forum: News Archive
- Topic: Merry Christmas!
- Replies: 55
- Views: 60135
Re: Merry Christmas!
I'd have to agree, as far as I know quite a bit of progress was made since the Christmas blog post. But the mod isn't in any way dead, the fraking devs are still around doing work. Just because there are no updates does not make the mod dead, it's whether the developers are working on it or not. Ho...
- Sun Nov 13, 2011 5:27 pm
- Forum: News Archive
- Topic: Merry Christmas!
- Replies: 55
- Views: 60135
Re: Merry Christmas!
late response is late Neico, it's November. I'd say an update or at least a work in progress showing is also pretty damn late. Unless you guys have really accomplished nothing of notice in the past 11 months. I'll I'm asking is for some proof that the mod is really being developed as everyone keeps...
- Sat Nov 12, 2011 8:41 pm
- Forum: General Discussion
- Topic: Combine Super Soldier
- Replies: 39
- Views: 26171
Re: Combine Super Soldier
If this thing makes it into 1.4, for god sake's don't put a major weakness on it. I never did understand why videogames put a really big weak spot on "stronger" enemies or bosses. I mean if the thing was designed for killing, why the frak would you put the weak spot on the back of it if, A...
- Sat Nov 12, 2011 6:08 am
- Forum: General Discussion
- Topic: Combine Super Soldier
- Replies: 39
- Views: 26171
Re: Combine Super Soldier
I feel like it should be a cross between a hunter and a shotgun soldier. Something of the slow heavy armor and long suppressive firing type with a long reload to give some room for players to fight back. Kinda like a mobile minigunner. But this is totally my opinion of what I think the super soldie...
- Wed Oct 12, 2011 1:17 am
- Forum: General Discussion
- Topic: Do People still play?
- Replies: 21
- Views: 15341
Re: Do People still play?
25 people is probably the more accurate number, since there's not too many servers on and only 25% of those are even played on. That number is pretty terrible, you have to admit. Not trying to sound rude or anything, but even though only 8 people are needed or so, if only 25 people on average are on...
- Thu Oct 06, 2011 5:42 am
- Forum: The Other Gallery
- Topic: post your desktop tra-la-la-la
- Replies: 641
- Views: 308632
Re: post your desktop tra-la-la-la
You forgot boobs. How could you forget boobs?TESLA-X4 wrote:- Twintails? Check (omg yes!).
- Sideways look? Check.
- Headphones? Check.
- Glasses? Check.
- Happy expression? Check.
Rating: Hnnnnnnnnnnnnnnnng!