Search found 6 matches
- Tue Sep 12, 2006 7:41 pm
- Forum: WIP Mapping
- Topic: ks_universe
- Replies: 19
- Views: 18282
If you manage to do it, you'll be my hero for a week. Consider me your hero... though it'll be a while before I get a good enough Beta of the map for people to even waste their time playtesting. But as for the planetary movement, it's already done and working. Missions are working, although there a...
- Fri Sep 01, 2006 12:01 am
- Forum: WIP Mapping
- Topic: ks_universe
- Replies: 19
- Views: 18282
- Thu Aug 31, 2006 9:42 pm
- Forum: WIP Mapping
- Topic: ks_universe
- Replies: 19
- Views: 18282
Looks good but what happens if the player who takes the job disconnects? Answer: Jobs are universal, so when you pick one, the entire team picks one. Also the message in the upper left corner will be displayed to every team mate. ks? Answer: Fictional Universe I created for writing a story. It stan...
- Thu Aug 31, 2006 2:15 am
- Forum: WIP Mapping
- Topic: ks_universe
- Replies: 19
- Views: 18282
- Wed Aug 30, 2006 9:26 pm
- Forum: WIP Mapping
- Topic: ks_universe
- Replies: 19
- Views: 18282
ks_universe
Players: You are a Merc onboard a spaceship known as the Raptor, you have a simple job, stay alive and complete missions. The Raptor: Your very own ship which you can use to go anywhere. The only downside to this is that it's rather bulky due to the need to house the crew, and has problems finding a...
- Fri Aug 25, 2006 6:48 pm
- Forum: Mapping Help
- Topic: Solid Vehicles vs Prop Vehicles
- Replies: 0
- Views: 4435
Solid Vehicles vs Prop Vehicles
I noticed the vehicles in that JS_Coop_zero_G_oc4 map, two things I liked, the fact that they had custom controls, second they had a new design. Does anyone have a link to tutorials for these things? Maybe an Example? That'd be great... yeah... I know it's more of a scripting thing, and I know the f...