Search found 3237 matches

by fug4life
Tue Jul 28, 2015 8:12 pm
Forum: The Outside World
Topic: Galacide
Replies: 1
Views: 7478

Galacide

Hey all, long time no heal.x Just wanted to drop by and say the second title I've now worked on is released on Steam today -15% discount: http://store.steampowered.com/app/356790/ Its on the unreal 4 engine is a blend of the shmup genre with puzzle genre. Here's a couple of videos! https://www.youtu...
by fug4life
Fri May 03, 2013 11:35 pm
Forum: General Valve
Topic: Blade Symphony.
Replies: 23
Views: 27182

Re: Blade Symphony.

Alrighty give us a shout when ya up for a duel ;)
by fug4life
Wed May 01, 2013 11:05 pm
Forum: General Valve
Topic: Blade Symphony.
Replies: 23
Views: 27182

Re: Blade Symphony.

Hi guys, long time no see.

Sorry for my absence around here, but most of you probably know I've been working away with Puny Human on Blade Symphony.

Anyway shameful pimp-age (& bump-age):

We went live on Steam Early Access yesterday:
http://steamcommunity.com/app/225600/news
by fug4life
Wed Jan 09, 2013 7:50 am
Forum: WIP Modeling
Topic: Maestro Fénix´s Factory (models showcase)
Replies: 54
Views: 57265

Re: Maestro Fénix´s Factory (models showcase)

Get yourself a copy of Photoshop or atleast Gimp (free) if you're serious about modeling and texturing. Paint.net just doesn't cut the mustard. Also learn to get Ambient Occlusion maps baked out or try this script tool: http://www.scriptspot.com/3ds-max/scripts/textools-toolbox-for-the-texture-artist
by fug4life
Thu Sep 27, 2012 8:48 am
Forum: Screenshots
Topic: a new oc background.
Replies: 5
Views: 13098

Re: a new oc background.

Plasma HeadCrabD wrote:well. here are my chinese friend made a new background for next version.(0.136).
hope you guys like this. a

http://gyazo.com/0d6d236a316178f25122d3655b5db728
That's pretty darn sexy I like it, all of it!
by fug4life
Mon Sep 24, 2012 11:58 am
Forum: General Valve
Topic: Black Mesa - Whatcha think about' it?
Replies: 28
Views: 29799

Re: Black Mesa - Whatcha think about' it?

I havn't played in too far. But I like it, its what I wanted (a mod team to go for the depth, ya know all the voice acting and animated sequences npcs do, I love the fact you wait around a bit you'll see extra stuff). Some of the textures are a bit average, but generally on the whole well done. I ha...
by fug4life
Mon Sep 24, 2012 11:54 am
Forum: Misc Releases
Topic: Day Of Defeat: Source weapons
Replies: 3
Views: 11114

Re: Day Of Defeat: Source weapons

I know it sounds a bit simple over done style map, but it wouldn't take long to make and we need a good dods action set of mapadds.
I wish I had the time...
by fug4life
Mon Sep 24, 2012 9:09 am
Forum: Misc Releases
Topic: Day Of Defeat: Source weapons
Replies: 3
Views: 11114

Re: Day Of Defeat: Source weapons

Hey thar. You should make a decent co-op map add (action). So these weapons are mroe enjoyable. Also shell ejects are a bitch but they should/can work. The weapons need to use AR2 idle sequence and muzzle or something like that to fix shell and muzzle in the .qc Dont worry they'll still mount the co...
by fug4life
Fri Jul 27, 2012 6:57 pm
Forum: Map Releases
Topic: dod_kalt & dod_colmar Mapadds v5
Replies: 31
Views: 36404

Re: dod_kalt & dod_colmar Mapadds v5

You need to go to mod options and mount dod:s,

The mapadds aren't that great, hopefully one day somebody will make better ones.
by fug4life
Sun Jul 15, 2012 1:11 pm
Forum: Map Releases
Topic: Moe GlaDOS Factory (OC Remix)
Replies: 16
Views: 27106

Re: Moe GlaDOS Factory (OC Remix)

Well done guys. Tip: for next version consider adding transparency to your speech bubble overlays. And also consider adding to the character overlays aswell.
by fug4life
Sun May 27, 2012 9:45 pm
Forum: Model Releases
Topic: "Improved" Ichthyosaur
Replies: 3
Views: 10832

Re: "Improved" Ichthyosaur

Nice job.

You don't know how to add the AO and Exponent or didn't know how to make or didn't bother putting in?



Edit: OIC you have the textures.

You should add the AO as an additional layer to the diffuse and set the blend to multiply and get rid of having it as a sperate texture.
by fug4life
Tue May 15, 2012 8:17 pm
Forum: The Other Gallery
Topic: General every day life photos
Replies: 185
Views: 116178

Re: General every day life photos

F*** my phone is poo, I need some Android! Also never seen that phone before, but the old skool controller looks great!
by fug4life
Tue May 01, 2012 9:11 pm
Forum: WIP Modeling
Topic: [WIP] Human Grunt Players (with a difference)
Replies: 60
Views: 69236

Re: [WIP] Human Grunt Players (with a difference)

This is going to be a popular pack0models.

I've always wanted to see the hgrunts appear more in OC! This is the opportunity.
by fug4life
Sun Apr 29, 2012 9:47 am
Forum: WIP Modeling
Topic: [WIP] Human Grunt Players (with a difference)
Replies: 60
Views: 69236

Re: [WIP] Human Grunt Players (with a difference)

Yep, good job keep at it!