Search found 7 matches
- Sun Dec 17, 2006 7:37 pm
- Forum: WIP Mapping
- Topic: Nice map idea
- Replies: 15
- Views: 15413
- Sun Dec 17, 2006 2:19 pm
- Forum: WIP Mapping
- Topic: oc_Outpost
- Replies: 6
- Views: 6578
- Sun Dec 17, 2006 5:38 am
- Forum: WIP Mapping
- Topic: oc_Outpost
- Replies: 6
- Views: 6578
- Sun Dec 17, 2006 3:05 am
- Forum: Map Releases
- Topic: Oc_train_v1d
- Replies: 117
- Views: 87622
- Sun Dec 17, 2006 2:24 am
- Forum: WIP Mapping
- Topic: oc_Outpost
- Replies: 6
- Views: 6578
ideas for the future: Hidden hallway unlockable by a code, goes to another small bunker/outpost around the level that holds a mannable turret (thanks powermad!) 3d skybox ladder going up to the top of the tower with some sniping supplies Bosses: strider group of fast zombies (jumping around the base...
- Sun Dec 17, 2006 2:08 am
- Forum: WIP Mapping
- Topic: oc_Outpost
- Replies: 6
- Views: 6578
oc_Outpost
The idea is simple, have a player stay in a small area roughly 512 by 512 in an outpost, on a hill. This outpost is being attacked by enemies from all sides, how does one defend themselves? Weapons will be given throughout the game along with bosses, bosses, and more bosses! In the future, i plan to...
- Sun Jul 02, 2006 4:09 am
- Forum: General Discussion
- Topic: Where's the hunter?
- Replies: 22
- Views: 17235