Thanks for the infomation.
I would like to reference this work as a sample of the missile.
Search found 114 matches
- Fri May 04, 2012 11:48 am
- Forum: WIP Mapping
- Topic: oc_ace
- Replies: 16
- Views: 25146
- Sun Jan 15, 2012 8:09 am
- Forum: Server
- Topic: steam.inf change with hl2dm update, causing server delisting
- Replies: 13
- Views: 28779
Re: steam.inf change with hl2dm update, causing server delis
I solved the problem at last. thx TESLA-X4. The cause of the problem was apply of KB2585542 by Windows Update. [ Reference information ] http://support.microsoft.com/search/default.aspx?query=KB2585542&catalog=LCID%3D1033&mode=r http://technet.microsoft.com/ja-jp/security/bulletin/ms12-006 h...
- Sun Jan 15, 2012 6:18 am
- Forum: Server
- Topic: steam.inf change with hl2dm update, causing server delisting
- Replies: 13
- Views: 28779
Re: steam.inf change with hl2dm update, causing server delis
Thank you for the information. :) Although I added a setup to Server.cfg, the situation has not improved. The following messages were displayed after adding a code. http://dl.dropbox.com/u/31130201/serverlist_issu2.jpg I try a server's clean installation, after backupping data. :( I remember a simil...
- Sun Jan 15, 2012 2:52 am
- Forum: Server
- Topic: steam.inf change with hl2dm update, causing server delisting
- Replies: 13
- Views: 28779
Re: steam.inf change with hl2dm update, causing server delis
My server is not displayed on a server list from last week. :cry: Correction of Steam.inf in this post was already done, and it was normally displayed on the sever list till last week. Is there any information about a solution? It is additional information. The message of the server console at a ser...
- Sat Nov 05, 2011 8:35 am
- Forum: WIP Mapping
- Topic: oc_ace
- Replies: 16
- Views: 25146
Re: oc_ace
status of the map? It could be an issue the space to fly, but i think that making a "combat zone" like in BF will be fix it. I'm sorry. :cry: I cannot contact Mesark for the past several months, therefore working progress has stopped. Continuation of development is hopeless if it is in th...
- Sun Sep 25, 2011 2:35 pm
- Forum: Mapping Help
- Topic: Low resolution problem in Hammer
- Replies: 2
- Views: 11663
Re: Low resolution problem in Hammer
Looks like is a common bug in the Orange Box engine. I found this: 1. Use GCFScape to open "Steam\SteamApps\base source engine 2.gcf" and locate bin\dxsupport.cfg 2. Extract that file to SourceSDK\bin\orangebox\bin\ 3. edit the file and change the line "ConVar.mat_picmip" "...
- Sun Sep 25, 2011 12:11 pm
- Forum: Mapping Help
- Topic: Low resolution problem in Hammer
- Replies: 2
- Views: 11663
Low resolution problem in Hammer
hi. I need help. :cry: The phenomenon in which the resolution of 3D preview portion on Hammer becomes low has occurred. The display of the screen is as follows. http://dl.dropbox.com/u/31130201/20110925_lowres_error01.jpg The resolution of all the textures has fallen and i cannot read a name about E...
- Sun Jun 19, 2011 9:41 am
- Forum: Screenshots
- Topic: Videos
- Replies: 72
- Views: 106131
Re: Videos
[BBvideo 425,350][/BBvideo]
- Wed Apr 13, 2011 3:06 pm
- Forum: WIP Mapping
- Topic: oc_ace
- Replies: 16
- Views: 25146
Re: oc_ace
Dogfight anyone? ME. I want play like in Ace Combat. But until Masa0x dont tell/show the weapons, we cant say if is possible (i can see possible the guns, but for the missiles, i see it very complicated, unless there are a way make a missile aim to a mobile objective without aim the laser alll the ...
- Sun Apr 10, 2011 5:27 pm
- Forum: WIP Mapping
- Topic: oc_burnout
- Replies: 18
- Views: 28001
Re: oc_burnout
You should had worked on the F50 cars and their control instead of add another zone (unless you found something that makes you unable to fix it). You didnt added signals to avoid get lost in the map, right? I understand the point that you pointed out. There was correction in the script of Viecle ma...
- Sun Apr 10, 2011 4:04 pm
- Forum: WIP Mapping
- Topic: oc_burnout
- Replies: 18
- Views: 28001
Re: oc_burnout
hi. I renewed oc_burnout. :) Current version is prot08d. Download URL http://echizen0x.s348.xrea.com/maps/oc_burnout_prot08d.bsp.bz2 The main change point is as follows. - Race 7 and 8 were added. - An unstable NPC car was deleted. :( - The industrial zone was added. [DEMO MOVIE] [BBvideo 425,350]ht...
- Sun Mar 27, 2011 3:41 am
- Forum: WIP Mapping
- Topic: oc_burnout
- Replies: 18
- Views: 28001
Re: oc_burnout
hi. I renewed oc_burnout. :) Current version is prot07g. Download URL http://echizen0x.s348.xrea.com/maps/oc_burnout_prot07g.bsp.bz2 The main change point is as follows. - Time until timeout was displayed. - The race was able to be executed repeatedly. - The map of the entire town was added to the b...
- Sat Mar 26, 2011 12:39 pm
- Forum: Screenshots
- Topic: Random OC screenshots
- Replies: 1636
- Views: 904211
- Mon Mar 21, 2011 3:13 pm
- Forum: WIP Mapping
- Topic: oc_ace
- Replies: 16
- Views: 25146
oc_ace
hi. I introduce a new map. Oc_ace is a map to which the air fight is done with the airplane. This map is collaboration on Mesark to me. :o I made the mechanism that the object flies first. "Breen" flies instead of the airplane because the model of the airplane has not existed yet. :lol: So...
- Tue Mar 08, 2011 2:42 pm
- Forum: Screenshots
- Topic: Random OC screenshots
- Replies: 1636
- Views: 904211
Re: Random OC screenshots
Can you put the car on the roof?
Of course, the cheat is not used.
Of course, the cheat is not used.