Search found 7 matches
- Wed Feb 13, 2008 5:46 am
- Forum: WIP Mapping
- Topic: broken escape part 2
- Replies: 111
- Views: 72543
- Sun Feb 10, 2008 3:00 am
- Forum: WIP Mapping
- Topic: Oc_CombinePlanet
- Replies: 35
- Views: 23800
- Sat Feb 09, 2008 11:53 pm
- Forum: General Mapping, Modeling, and Coding Discussion
- Topic: scripted enemies and weapons
- Replies: 1
- Views: 3758
scripted enemies and weapons
I'm seeing some scripted weapons and enemies people are adding to their maps. Forgive my ignorance but how do you do this? Is there some sort of guide or some tutorials?
- Tue Jan 29, 2008 2:36 am
- Forum: General Discussion
- Topic: o hello
- Replies: 14
- Views: 9749
- Sun Jan 27, 2008 12:12 am
- Forum: Mapping Help
- Topic: dynamic props
- Replies: 1
- Views: 3686
dynamic props
How exactly do you create the sort of sinks, radiators and toilets that the player can rip out of place with the physgun?
For example, the sinks and urinals in dm_lockdown.
For example, the sinks and urinals in dm_lockdown.
- Sat Jan 26, 2008 11:20 pm
- Forum: General Discussion
- Topic: o hello
- Replies: 14
- Views: 9749
- Sat Jan 26, 2008 10:38 pm
- Forum: General Discussion
- Topic: o hello
- Replies: 14
- Views: 9749
o hello
Some of you may remember me from the tub.
Also, lol@gurluas making hydra maps.
Also, lol@gurluas making hydra maps.