ok i got a new small prob my source dedicated keep saying i need to update it but i dont know how i think it auto updates but i restart steam and it wont update is there a way to update it manuely also fug i got most of the maps working but it only lets 49 maps to work how do i get the last 11 to work please m8
thanks
source dedicated server
-
- Polygon
- Posts: 27
- Joined: Sat Jun 09, 2007 1:39 pm
maps
oh ok thanks to both of you fug all the code is the same though i copyed and pasted it all the way upto 60 and added the map names but only 49 work out of 60 and all the code is corrrectly done as i kept checking as i edited it
Check again you may of made a mistake...
Here are the last 3 doors I have on on mayhems sever (I ddn't use all 60) taken from both blocks of info, I added the end so you could see the } at the bottom, makes sure all your gaps are the same as the original text and all the } are in correct places.
Here are the last 3 doors I have on on mayhems sever (I ddn't use all 60) taken from both blocks of info, I added the end so you could see the } at the bottom, makes sure all your gaps are the same as the original text and all the } are in correct places.
Code: Select all
"OnMapSpawn" "wall_map50,Disable,,0,-1"
"OnMapSpawn" "door_map50,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map51,Disable,,0,-1"
"OnMapSpawn" "door_map51,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map52,Disable,,0,-1"
"OnMapSpawn" "door_map52,SetHealth,1000,0,-1"
"text_map50"
{
"message" "oc_rocks_b2"
}
"trigger_map50"
{
"OnTrigger" "server,Command,changelevel oc_rocks_b2,5,1"
}
"text_map51"
{
"message" "oc_horror_b3"
}
"trigger_map51"
{
"OnTrigger" "server,Command,changelevel oc_ NoamzTunnels,5,1"
}
"text_map52"
{
"message" "z_harrier2_c"
}
"trigger_map52"
{
"OnTrigger" "server,Command,changelevel z_harrier2_c,5,1"
}
}
}
}
-
- Polygon
- Posts: 27
- Joined: Sat Jun 09, 2007 1:39 pm
hmm..
well thats strange as thats how i have coded it but it dont work ill paste the last maps here from 49 the last one that works to map 60
"OnMapSpawn" "wall_map49,Disable,,0,-1"
"OnMapSpawn" "door_map49,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map50,Disable,,0,-1"
"OnMapSpawn" "door_map50,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map51,Disable,,0,-1"
"OnMapSpawn" "door_map51,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map52,Disable,,0,-1"
"OnMapSpawn" "door_map52,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map53,Disable,,0,-1"
"OnMapSpawn" "door_map53,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map54,Disable,,0,-1"
"OnMapSpawn" "door_map54,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map55,Disable,,0,-1"
"OnMapSpawn" "door_map55,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map56,Disable,,0,-1"
"OnMapSpawn" "door_map56,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map57,Disable,,0,-1"
"OnMapSpawn" "door_map57,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map58,Disable,,0,-1"
"OnMapSpawn" "door_map58,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map59,Disable,,0,-1"
"OnMapSpawn" "door_map59,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map60,Disable,,0,-1"
"OnMapSpawn" "door_map60,SetHealth,1000,0,-1"
ok thats at the top of the config
here is the other code for the maps
}
"text_map49"
{
"message" "oc_garginfestion"
"color" "255 0 0"
"trigger_map49"
{
"OnTrigger" "server,Command,changelevel oc_garginfestion,5,1"
}
"text_map50"
{
"message" "oc_smashtv_z"
"color" "255 0 0"
"trigger_map50"
{
"OnTrigger" "server,Command,changelevel oc_smashtv_z,5,1"
}
"text_map51"
{
"message" "oc_starlight"
"color" "255 0 0"
"trigger_map51"
{
"OnTrigger" "server,Command,changelevel oc_starlight,5,1"
}
"text_map52"
{
"message" "oc_starshiptroopers"
"color" "255 0 0"
"trigger_map52"
{
"OnTrigger" "server,Command,changelevel oc_starshiptroopers,5,1"
}
"text_map53"
{
"message" "oc_stfu_b1"
"color" "255 0 0"
"trigger_map53"
{
"OnTrigger" "server,Command,changelevel oc_stfu_b1,5,1"
}
"text_map54"
{
"message" "oc_tantrum_b3"
"color" "255 0 0"
"trigger_map54"
{
"OnTrigger" "server,Command,changelevel oc_tantrum_b3,5,1"
}
"text_map55"
{
"message" "oc_teleport"
"color" "255 0 0"
"trigger_map55"
{
"OnTrigger" "server,Command,changelevel oc_teleport,5,1"
}
"text_map56"
{
"message" "oc_theinfectedcoursebeta"
"color" "255 0 0"
"trigger_map56"
{
"OnTrigger" "server,Command,changelevel oc_theinfectedcoursebeta,5,1"
}
"text_map57"
{
"message" "oc_torment_easy"
"color" "255 0 0"
"trigger_map57"
{
"OnTrigger" "server,Command,changelevel oc_torment_easy,5,1"
}
"text_map58"
{
"message" "oc_trackmaker_b2"
"color" "255 0 0"
"trigger_map58"
{
"OnTrigger" "server,Command,changelevel oc_trackmaker_b2,5,1"
}
"text_map59"
{
"message" "oc_warmachine"
"color" "255 0 0"
"trigger_map59"
{
"OnTrigger" "server,Command,changelevel oc_warmachine,5,1"
}
"text_map60"
{
"message" "wanted_part2_beta"
"color" "255 0 0"
"trigger_map60"
{
"OnTrigger" "server,Command,changelevel wanted_part2_beta,5,1"
}
}
}
}
hope you can see the problem ty
"OnMapSpawn" "wall_map49,Disable,,0,-1"
"OnMapSpawn" "door_map49,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map50,Disable,,0,-1"
"OnMapSpawn" "door_map50,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map51,Disable,,0,-1"
"OnMapSpawn" "door_map51,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map52,Disable,,0,-1"
"OnMapSpawn" "door_map52,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map53,Disable,,0,-1"
"OnMapSpawn" "door_map53,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map54,Disable,,0,-1"
"OnMapSpawn" "door_map54,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map55,Disable,,0,-1"
"OnMapSpawn" "door_map55,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map56,Disable,,0,-1"
"OnMapSpawn" "door_map56,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map57,Disable,,0,-1"
"OnMapSpawn" "door_map57,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map58,Disable,,0,-1"
"OnMapSpawn" "door_map58,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map59,Disable,,0,-1"
"OnMapSpawn" "door_map59,SetHealth,1000,0,-1"
"OnMapSpawn" "wall_map60,Disable,,0,-1"
"OnMapSpawn" "door_map60,SetHealth,1000,0,-1"
ok thats at the top of the config
here is the other code for the maps
}
"text_map49"
{
"message" "oc_garginfestion"
"color" "255 0 0"
"trigger_map49"
{
"OnTrigger" "server,Command,changelevel oc_garginfestion,5,1"
}
"text_map50"
{
"message" "oc_smashtv_z"
"color" "255 0 0"
"trigger_map50"
{
"OnTrigger" "server,Command,changelevel oc_smashtv_z,5,1"
}
"text_map51"
{
"message" "oc_starlight"
"color" "255 0 0"
"trigger_map51"
{
"OnTrigger" "server,Command,changelevel oc_starlight,5,1"
}
"text_map52"
{
"message" "oc_starshiptroopers"
"color" "255 0 0"
"trigger_map52"
{
"OnTrigger" "server,Command,changelevel oc_starshiptroopers,5,1"
}
"text_map53"
{
"message" "oc_stfu_b1"
"color" "255 0 0"
"trigger_map53"
{
"OnTrigger" "server,Command,changelevel oc_stfu_b1,5,1"
}
"text_map54"
{
"message" "oc_tantrum_b3"
"color" "255 0 0"
"trigger_map54"
{
"OnTrigger" "server,Command,changelevel oc_tantrum_b3,5,1"
}
"text_map55"
{
"message" "oc_teleport"
"color" "255 0 0"
"trigger_map55"
{
"OnTrigger" "server,Command,changelevel oc_teleport,5,1"
}
"text_map56"
{
"message" "oc_theinfectedcoursebeta"
"color" "255 0 0"
"trigger_map56"
{
"OnTrigger" "server,Command,changelevel oc_theinfectedcoursebeta,5,1"
}
"text_map57"
{
"message" "oc_torment_easy"
"color" "255 0 0"
"trigger_map57"
{
"OnTrigger" "server,Command,changelevel oc_torment_easy,5,1"
}
"text_map58"
{
"message" "oc_trackmaker_b2"
"color" "255 0 0"
"trigger_map58"
{
"OnTrigger" "server,Command,changelevel oc_trackmaker_b2,5,1"
}
"text_map59"
{
"message" "oc_warmachine"
"color" "255 0 0"
"trigger_map59"
{
"OnTrigger" "server,Command,changelevel oc_warmachine,5,1"
}
"text_map60"
{
"message" "wanted_part2_beta"
"color" "255 0 0"
"trigger_map60"
{
"OnTrigger" "server,Command,changelevel wanted_part2_beta,5,1"
}
}
}
}
hope you can see the problem ty