OC Split-Screen
Re: OC Split-Screen
Nice trick.
Sadly vac did not like it very mutch :/
I didnt got banned though (yet) but it did kick 1 of the windows out of the server when i was doing it online.
Sadly vac did not like it very mutch :/
I didnt got banned though (yet) but it did kick 1 of the windows out of the server when i was doing it online.
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Re: OC Split-Screen
Maybe is not relationed. Anyway, nothing is 100% secure, so use this in Lan (create a local game with the VAC deactivated) until the author can confirm that is secure.henk717 wrote:Nice trick.
Sadly vac did not like it very mutch :/
I didnt got banned though (yet) but it did kick 1 of the windows out of the server when i was doing it online.
Re: OC Split-Screen
This does not get you VAC banned, you just can't have the same Steam account on the same server twice (unless you set sv_lan 1) so one player will get kicked.henk717 wrote:Nice trick.
Sadly vac did not like it very mutch :/
I didnt got banned though (yet) but it did kick 1 of the windows out of the server when i was doing it online.
Re: OC Split-Screen
And apparently if you join 2 diffrent server's 1 of your screens is gonna get kicked for a wrong connection to the vac servers.
But i doubt i got banned for it to.
But i doubt i got banned for it to.
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Re: OC Split-Screen
You meen this one?Maestro Fénix wrote: THE OLD DREAM OF HAVE AN "UP-TO-4 PLAYERS" IN HALF-LIFE ON PC HAVE BEEN COME TRUE
(remember that the PS2 version had too).
Re: OC Split-Screen
Chucklesthecheat wrote:You meen this one?Maestro Fénix wrote: THE OLD DREAM OF HAVE AN "UP-TO-4 PLAYERS" IN HALF-LIFE ON PC HAVE BEEN COME TRUE
(remember that the PS2 version had too).
i think he means Half Life: Decay (and that was only 2 players, not 4)
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Re: OC Split-Screen
Chucklesthecheat wrote:You meen this one?Maestro Fénix wrote: THE OLD DREAM OF HAVE AN "UP-TO-4 PLAYERS" IN HALF-LIFE ON PC HAVE BEEN COME TRUE
(remember that the PS2 version had too).
MULTIPLAYER CO-OP? IN MY HALF-LIFE CAMPAIGN?!
HOW!!!???
And yes, the HL PS2 version had multiplayer (Coop=Decay, Vs=Deathmatch).
Last edited by MaestraFénix on Mon Jun 17, 2013 11:41 pm, edited 2 times in total.
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Re: OC Split-Screen
i didnt go out the elevator so its unknown if the NPCS spawn but there is a way to make them spawn *using auto model cache'ers of course...*
Other wise this image has everything else blanked out and the rest should be obvious.
Actually its unseeable, but it says valvehalflifelauncher
Other wise this image has everything else blanked out and the rest should be obvious.
Actually its unseeable, but it says valvehalflifelauncher
Re: OC Split-Screen
Lol i still don't see how you guys are gonna play with more than 2 players, i mean u can bring up more screens, but as far as i know 2 is max that can be controlled at one time. I don't see how that would work when the only control options are Keyboard/Mouse and Controller, and having multiple would probably just read the same and control as the same.
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Re: OC Split-Screen
Damn, that's cool. I don't see myself doing it in the near future, but I wonder what kind of effect it has on the graphics cards. (I'm sure HL1 is no problem but for more recent games) I mean it has to render everything twice doesn't it? Sure it has a smaller resolution but who knows.
I liek Mudkips
Re: OC Split-Screen
My computer isn't all that...good, so i can't play more extreme levels/games (without lag). Only a few i can do without lagging on OC, and on other games...probably not really that much of anything i can do on splitscreen without lagging lol.
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Re: OC Split-Screen
I think that if you use more controllers you can. You can use any controller.
Re: OC Split-Screen
Ummm are you talking about for more than 2 players? I still dont see how thats gonna work...
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Re: OC Split-Screen
Awesome, but will probably use much cpu.
Many Source Engine Games on Consoles have Split Screen (Left4Dead, Portal 2, Zeno Clash).
I always wondered if the Split Screen Code is included in the PC Source Engine, and could be used in Sourcemods somehow.
OC with native Split Screen in 1 game instance would be a nice addition.
Since it is in 1 instance it would only need 1 Login, so there shouldnt be VAC or Steamlogon problems.
Would be amazing to have such a feature included, if it isnt too much work for the devs.
So my question:
1. Is Splitscreen Code included in the PC Version of the Source Engine?
2. How hard would it be to include it into OC?
Many Source Engine Games on Consoles have Split Screen (Left4Dead, Portal 2, Zeno Clash).
I always wondered if the Split Screen Code is included in the PC Source Engine, and could be used in Sourcemods somehow.
OC with native Split Screen in 1 game instance would be a nice addition.
Since it is in 1 instance it would only need 1 Login, so there shouldnt be VAC or Steamlogon problems.
Would be amazing to have such a feature included, if it isnt too much work for the devs.
So my question:
1. Is Splitscreen Code included in the PC Version of the Source Engine?
2. How hard would it be to include it into OC?
Don´t feed the Graphic Whores!
Re: OC Split-Screen
And GPU.Gandorques Hikla wrote:Awesome, but will probably use much cpu.
In most games I've seen, graphical settings are scaled back playing split-screen. Rendertargets get smaller, graphical features get disabled(for example; L4D2 where the flashlight doesn't cast shadows during split-screen play).