I felt like to post a Roadmap to let you people know what we are currently planning (Warning: anything in here can be changed anytime we drop the Idea of it etc., you have been warned.)
- Obsidian Conflict 1.0: First Version on Steam which will also feature a new versioning syntax, the version isn't advertised anymore and as such is now based on the date of the last build
- General scripting implementation (lua at the very least): TBA
- ...
Note: No detailed Information is available to the mentioned things in the Roadmap, it may get added from time to time
Last edited by Neico on Fri Oct 23, 2009 7:53 am, edited 6 times in total.
- Obsidian Conflict 1.36 : First Version on Steam which will also feature a new versioning syntax, it's now 0.1.3.6 to indicate that it's basically still a beta
Now I know that the next version will be on Steam.One of my doubts is gone.
- Obsidian Conflict 1.36 : First Version on Steam which will also feature a new versioning syntax, it's now 0.1.3.6 to indicate that it's basically still a beta
Now I know that the next version will be on Steam.One of my doubts is gone.
Double sense.
Well, at least see at the LUA objective still on the list. Sadly, i don't know coding (yet), but i'm making great advances in modeling, mapping and animating, so i'll continue helping the mod.
what about multipassengers vehicles (buggy, bus, plane may be)? I know they are already in synergy but synergy slowly dies. It would be awesome if obsidian had this feature
Gary is correct that we already have the ability to distribute on Steam, but Greenlighting the mod would allow us to access (and change/fix) Source engine code, thereby reducing the occurence of errors and crashes. However, that's still in the decision phase at this time.
Apparently, Valve can't make games beyond the number 2. I think the only time we'll get a Source SDK code update is when it starts having purchasable hats integrated, i.e. hatconomy. Please do not make assumptions you are not knowledgeable enough to make - that just backfires on yourself. Tick me off, and I'll be sure to give you the golden treatment. Haven't you heard? Silence is golden.