Current 1.2 changelist.

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Lark
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Post by Lark »

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Post by [JSC][GU]PREDATOR »

:O that looks sweet!
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Post by Hell-met »

Yeah nothing like having a uber detailed model with shitty low def hev gloves.
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Post by [JSC][GU]PREDATOR »

They did increase the detail on that hev suit a little aswell it shouldn't really be noticable, plus in OC you never use the hev suit anyway so it would probably just use the rebel skin as the hand.
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Post by Hell-met »

Yay you just said the obvious.
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Post by [JSC][GU]PREDATOR »

Fire_cube wrote:Yeah nothing like having a uber detailed model with shitty low def hev gloves.
If its obvious then why did you say this?
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Post by [GU]General Master »

Man that is really good. It should be added in the 1.3 patch.
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Post by Power-Mad »

OMG that's half life 2 quality!
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Post by Power-Mad »

skidz wrote:We want to release, but really want to include the new models.
1.3 is going to be a large release. Several new ideas your going to love. But its going to take a some time to get those done and ready. And we arnt going to announce them till close to its release either.
And til you patch up whatever 1.2 breaks. I know we're not hoping for it, just something that naturally occers.
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Post by [GU]General Master »

Yea sadly. Still it can't break as many things as it fixes right?
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Post by Svanrog »

I don't see anything. :(
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Post by The fox »

Oc_WGH has gone throught some major updates from the last version. Heres a changelog pretty much covering everything that has happend since the last version.

Oc_WGH Changelog

-Added HDR
-Removed some zombine spawners and added them on other places
-Re-worked brushwork
-Re-worked details
-Re-worked lightning
-Re-worked texturing
-Fixed various bugs
---Text the shortcut has opend now displays for everyone
---Fixed the map having no ending
-Added in a big boss battle
-Added and fixed up cubemaps
-Added more spawns
-Added a yellow light to indicate where the players should go once the teleporter has opend

Thats pretty much all for the time being. Hopefully ill be able to fix some minor things before the release.
Last edited by The fox on Tue Sep 12, 2006 8:30 pm, edited 1 time in total.
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Post by DarkMasterOz »

If all the HD model team are doing is zipping some models up to be sent to the OC team to use with 1.2, why is it taking this long?
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Post by skidz »

We are packing up for a release. Shouldnt take too long now.
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Post by [JSC][GU]PREDATOR »

Don't know if you know much about serverhosting skidz, but when the patch is out will i have to ask my gamehost to make a new GSCP or should i just add the patch to to the ftp server?
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