1.2 release this weekend?

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Post by [JSC][GU]PREDATOR »

But your already on dev.
The fox
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Post by The fox »

Yea but i still havent gotten acces to any version above the version the public plays. Which is kind of annoying seeing as i would like to see how my map(s) plays out in newer versions. But i suppose theres a reason i havent gotten acces to it and ofcourse if im not supposed to then ill stick with the current public version.
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Post by Hell-met »

The fox wrote:Which is kind of annoying seeing as i would like to see how my map(s) plays out in newer versions
suuuuuuure. :P
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Post by The fox »

? :?
BOB
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Post by BOB »

We all know you just want to get into the newer versions. :wink:
[JSC]Steve
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Post by [JSC]Steve »

He has a right to...
Anyway I got a new mouse today from a friend and I got home thinking "Man if it's released this day would be great". Oh well :(
However, If a new npc like the grunt isn't working yet than that should definetly get finished before a release, imo. Gibs aren't as essential but if you already started then by all means take as long as you need to finish.
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Post by skidz »

The gibs are done, the Grunt wont take me much longer.
fred_the_hamster
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Post by fred_the_hamster »

the new grunt and garg models look jesus-tastic, by the way.
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Vasili
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Re: 1.2 release this weekend?

Post by Vasili »

ElAnciano wrote:
I'm 63
I though I was the oldest. :(
skidz
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Post by skidz »

asl? lawl :!:
[JSC]Steve
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Post by [JSC]Steve »

-Prays for a release tonight-
BOB
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Post by BOB »

I bet you all $2 it'll be released on either Friday, Saturday or Sunday.
The fox
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Post by The fox »

I bet you all 50$ that it will be released when its released.
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Post by Mutant Enemy »

The fox wrote:I bet you all 50$ that it will be released when its released.
Deal
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Post by skidz »

The fox wrote:I bet you all 50$ that it will be released when its released.
no wai! :o
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