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Need help with singleplayer maps

Posted: Thu Aug 16, 2007 5:11 pm
by dagz
I'm trying to play the singleplayer with a friend. I did this a while ago and i'm not sure if the maps was under the create server map list or not.. is it supposed to be? I tried loading d1_trainstation in console. the map loads fine but my friend is stuck in a dark area for some reason? Is there something wrong with my client? I'm pretty sure this mod worked great for it a while back with the life system.

Posted: Thu Aug 16, 2007 8:32 pm
by Hell-met
The SP maps aren't designed to be played with multiple players yet.

Basically, you're playing normal Half-Life 2 with one of your buddy, that means he won't spawn correctly and will most likely get stuck on many triggers.

You should just leave sv_cheats 1 on so he can noclip and get to you.

Posted: Fri Aug 17, 2007 12:05 am
by Gandorques Hikla
On Trainstation_01 you spawn in a Black Room in Front of the G-Man, and get teleported into the Train later. I recommend to start with Trainstation_02.

Posted: Fri Aug 17, 2007 3:01 am
by Hell-met
No, tell your friend to use fraking noclip.

Posted: Fri Aug 17, 2007 5:26 am
by DaMaN
Fire_cube wrote:No, tell your friend to use fraking noclip.
Or the regular noclip, it works just as well ;)

Posted: Fri Aug 17, 2007 5:35 am
by Steve
But I played the sp maps with fixes for multiple players on oc... the ones with the fences and the button at each loading screen, and multiple vehicles already there.

Posted: Fri Aug 17, 2007 2:37 pm
by Shana
Steve wrote:But I played the sp maps with fixes for multiple players on oc... the ones with the fences and the button at each loading screen, and multiple vehicles already there.
Yes, they are only on my server atm, i will release them when they are done and bug-free, currently you can play from d1_canals_01 to d3_c17_13

Posted: Fri Aug 17, 2007 3:55 pm
by Gandorques Hikla
With the Point_teleport and point_multiple entities MapAdding for Singleplayermaps will be much better. =D
Would be cool if we could play from the first Level of HL² to the last Level of Episode 1 in one Session.

Posted: Fri Aug 17, 2007 4:38 pm
by Hell-met
Gandorques Hikla wrote:With the Point_teleport and point_multiple entities MapAdding for Singleplayermaps will be much better. =D
Would be cool if we could play from the first Level of HL² to the last Level of Episode 1 in one Session.
HL2 alone takes like 6-7 hours even for me, so prepare some coffee if you do so.

Posted: Fri Aug 17, 2007 6:48 pm
by Steve
Actually, Howbout playing all the way through HL :source, then HL2, Then Ep1, with only 2 piss breaks each.

That's Obsidian Hardcore.

Posted: Fri Aug 17, 2007 7:38 pm
by Hell-met
Steve wrote:Actually, Howbout playing all the way through HL :source, then HL2, Then Ep1, with only 2 piss breaks each.

That's Obsidian Hardcore.
You forgot Lost Coast.

Posted: Sat Aug 18, 2007 1:45 am
by Steve
Yeah why the hell not...It's half life.

Posted: Sat Aug 18, 2007 7:24 am
by Gandorques Hikla
omg, we need to do and record this after all MapAdds are finished. ô_ô
6 or more players battleing through HL:S, HL², HL²EP, and maybe one player with a biiiiiiig hard drive in Spectator mode who records the demo and later makes a Video of it.

This would rock. ô_O

Posted: Sat Aug 18, 2007 7:42 pm
by Steve
Half-Life series cooperative speed run.

You know how freakin long that movie would be?

Posted: Sat Aug 18, 2007 11:21 pm
by Gandorques Hikla
There could be a Best Of Version, a Full Version, a Parted Version and a DVD and a Blue Ray Version of it. xD

"The Half-Life Saga,
teared apart in Obsidian Conflict

Starring:
The Obsidian Conflict Community"