MOP?

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skidz
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MOP?

Post by skidz »

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:o
[JSC][GU]PREDATOR
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Post by [JSC][GU]PREDATOR »

Whats MOP?
The fox
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Re: MOP?

Post by The fox »

Yeah as far as i recall it was a quite good but very odd mod. I think i still have it installed infact. I was never able to finish it tho.


MOP = Mistake of Pythagoras
Last edited by The fox on Mon Jul 31, 2006 2:30 am, edited 1 time in total.
skidz
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Post by skidz »

Mistake of Pythagoras.
[JSC]megabyteman
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Post by [JSC]megabyteman »

Looks really cool.

Is it full of puzzles? The title makes me envision puzzles galore. :P
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Lark
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Post by Lark »

C*O*O*L!!!!!!!!!!!!!!!!!!!!!!!!!! so is this in the next update now we need dayhard and that red leder day one.
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Post by Power-Mad »

Dayhard is a bit hard to add. I mean in the first level, it's very cramped. Second level it's got long hard moments, and you can technecly kill that brush boss right awway. Third is fun but hard if your allies alert enemies right away, fourth is great but also hard with that whole stealth thing.

Combine that with the cutscene and it becomes really hard to do.
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Post by [JSC][GU]PREDATOR »

Dayhard,,, don't you mean die hard?
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Post by The fox »

No he means DayHard. Quite nice mod really but also quite big if i recall it. Would be quite hard next to impossible to re-create it propertly over to Obsidian without some major malfunctioning.
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Post by Power-Mad »

[JSC]_PREDATOR wrote:Dayhard,,, don't you mean die hard?
No, dayhard. A fun little singleplayer pack that was really just silly fun with great scripted moments and scenery.

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[JSC]megabyteman
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Post by [JSC]megabyteman »

Power-Mad wrote:
[JSC]_PREDATOR wrote:Dayhard,,, don't you mean die hard?
No, dayhard. A fun little singleplayer pack that was really just silly fun with great scripted moments and scenery.

Now I want to play that mod so bad.
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Post by [JSC][GU]PREDATOR »

Looks sweet.
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Post by Lark »

I wiped my pc can I have a link to the site and mappacks?
skidz
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Post by skidz »

Not like I ported MoP or anything, I was just seeing how the levels worked. The mod could be ported to work tho, there isnt a lot to it rlly.
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Post by Lark »

skidz wrote:Not like I ported MoP or anything, I was just seeing how the levels worked. The mod could be ported to work tho, there isnt a lot to it rlly.
THEN I COMAND YOU TO DO IT!!!!don't ban me master
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