skill.cfg no fast zombie modifiers?

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Misfire
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skill.cfg no fast zombie modifiers?

Post by Misfire »

Hey guys,

been modding the skill.cfg to get a tougher difficulty as it was too easy with so many players. While looking thru the skill.cfg, I can't seem to find the values for the fast zombie, the zombies that leap in the air and run up to u and claw you fast. Can someone point me in the right direction? As of now their swipes do like 2-3 dmg per hit which is really low.
skidz
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Post by skidz »

Your right, the fast zombie does 3 damage no matter, no skill settings. Ill add some skill settings for 1.33.
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Neico
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Post by Neico »

while we're at it, are there any other things that need to be added into that file (or adjusted, since some people aren't happy with the current settings) or added like the fast zombie damage?
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Misfire
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Post by Misfire »

Neico wrote:while we're at it, are there any other things that need to be added into that file (or adjusted, since some people aren't happy with the current settings) or added like the fast zombie damage?
seems like turret guns are missing too.
Misfire
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Post by Misfire »

the hunters for episode 2 are also missing modifieres 8)
skidz
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Post by skidz »

Misfire wrote:the hunters for episode 2 are also missing modifieres 8)
There are tones of hunter commands but none in the skill file. Ill add the general damage ones but if you want more type hunter_ in console.

The reason turrets don't have any values is because they use normal gun bullets, so they do the damage of pistol bullets.
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