[Idea] RTV

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Gary
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[Idea] RTV

Post by Gary »

Rebel Transport Vehicle

First, I am not working on it, I am just coming with ideas for it and I do this in the time I am not working on oc_survival(need a brake from hammer every once and a while) , so don't worry about this slowing any other projects.

With that out of the way, lets get on to the vehicle, the RTV, also known as the Rebel Transport Vehicle is a nine person vehicle, used to transport rebels and supplies safely from one location to another.

Armed with a high caliber weapon and with the weapons of the passengers, this vehicle will safely transport anything you can fit in the bed, such as weapon crates and any other supplies.

Here is some pictures of the RTV, I use modeling programs to show my ideas, though this model is put together from other props in HL2.

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Post by Axel_m3sh »

Cool concept, I'd definitely use it in my maps lol
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Post by General_Francisco_Franco »

Not a bad idea, a .50 cal mg would be nice.

Just needs the doors, better interior detals an a proper back design to carry people (people and npc citizen would be awesome) and take ammo from ammo crate.
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Post by Gary »

Doors would need more scripting and animating, no doors is fine.
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Post by LinkNEO »

Gjsdeath wrote:Doors would need more scripting and animating, no doors is fine.
indeed
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Gary
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Post by Gary »

Well, Synergy has exactly what is needed for this vehicle, the player can sit and fire there weapon, I wonder if we can get NPCs to also ride on it, that would be great!
Last edited by Gary on Sun Jun 14, 2009 3:49 am, edited 2 times in total.
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Post by Nelson340 »

At first, I thought this had something to do with the RTV plugin.

BTW, nice design.
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Post by JerC »

Oh wow.Finally a OC multiseated vehicle :D
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Post by General_Francisco_Franco »

i don't care about doors but the interiors of the truck (seats, and stuff...) should get an improvement (more polys and better textures with KM counter and all the funny stuff)
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Post by destiny »

gjsdeath you truly deserve the titel idea man.
also i have the feeling if seen that weapon on top of car before but i dont know were oh well might be nothing.
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Post by Mr. Someguy »

destiny wrote:gjsdeath you truly deserve the titel idea man.
also i have the feeling if seen that weapon on top of car before but i dont know were oh well might be nothing.
Isn't it the rebel sentries that you see in Black Mesa East?
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Post by Neico »

i sense a lot of coding work with Gjsdeath...

damn school give me vacation already god damn...
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Gary
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Post by Gary »

Well, I am going to learn C++, so maybe when I am good enough I will help you with anything I can.
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Post by Fenrir »

GJs got some damn good ideas.
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Post by Gary »

Oh and I am pulling parts of other HL2 props, such as the seats off the buggy and I am also redoing basic parts of the vehicle model so it looks better, we also need to work on a high-res skin, my goal is to make it look like it came out of Ep2(more detailed).

How many polygons can we have? of course we also need LODs if this model is going to be high poly though.
Last edited by Gary on Sun Jun 14, 2009 4:21 am, edited 1 time in total.
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