OC Server?
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- Polygon
- Posts: 20
- Joined: Sat Jun 27, 2009 11:43 pm
OC Server?
Is it possible to Increase the max player limit higher then 16.
If possible Could you tell me how I can.
If possible Could you tell me how I can.
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- Polygon
- Posts: 20
- Joined: Sat Jun 27, 2009 11:43 pm
thx
Thank you W0rf0x for replying so quickly.
Yeah, I don't think there is even 128 players on OC at once anyways...
But still, who cares if it is stupid, its there if someone wants it.
Same thing if someone made is 300 core CPU, yes, it is stupid as no software could make use it, but, it's there if someone ever decides to make use of it.
And it's not hard to change the value: in hl2mp_gameinterface.cpp.
And have a warning for going over 32.
But still, who cares if it is stupid, its there if someone wants it.
Same thing if someone made is 300 core CPU, yes, it is stupid as no software could make use it, but, it's there if someone ever decides to make use of it.
And it's not hard to change the value:
Code: Select all
maxplayers = 32;
And have a warning for going over 32.
i don't really get it. if someone wants their server to handle more than 16 players then why would that be stupid? 
especially for pvp maps like for example that large one with all the sand and antlions it would make perfect sense
in the end it should be the server owner's decision if he wants to have a decent coop (max 8 ) server or if he likes to have a giant pvp mess, don't you think?

especially for pvp maps like for example that large one with all the sand and antlions it would make perfect sense
in the end it should be the server owner's decision if he wants to have a decent coop (max 8 ) server or if he likes to have a giant pvp mess, don't you think?

Its just not realistic for co-op.
And trust me I'm the biggest fan of large servers. If I play TF2 or anyother multiplayer PVP mod for HL2 I insist on 32 man servers.
I used to play BF1942 and Desert Combat on 64 man servers
And Tribes 2 also 64 (though they did have a 100 man server up for a while, that was fun).
Even PVP mods for hl2 rarely go above 32, I think Empires is probably the one exception.
End of the day co-op servers have all the AI calculations to deal with along with all the rest that PVP mods have, its just not worth it.
And our PVP maps rarely get 16 players running about on them, and a lot of our PVP maps still have AI npcs in some of them. So I'd say no more than 20 man servers for PVP. But in all honesty its fine as it is.
16 is perfect!
And trust me I'm the biggest fan of large servers. If I play TF2 or anyother multiplayer PVP mod for HL2 I insist on 32 man servers.
I used to play BF1942 and Desert Combat on 64 man servers
And Tribes 2 also 64 (though they did have a 100 man server up for a while, that was fun).
Even PVP mods for hl2 rarely go above 32, I think Empires is probably the one exception.
End of the day co-op servers have all the AI calculations to deal with along with all the rest that PVP mods have, its just not worth it.
And our PVP maps rarely get 16 players running about on them, and a lot of our PVP maps still have AI npcs in some of them. So I'd say no more than 20 man servers for PVP. But in all honesty its fine as it is.
16 is perfect!
'I would probably smarten up before you meet Violet'.
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'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database