To me, the best thing of obsidian conflict are easily Tysn's incredible maps.
What about you

I like it that way, it's not up to the mod team as much as it is up to the mapper. If I want to supper-serious co-op action, then I can make it that.W0rf0x wrote:Everything stated above, plus the fact its aimed to bring fun and not super serious coop with no extra features, though serious coop is possible if the mapper wants it.
You better not say that we must parent seats to vehicles... though I am working on parenting a turret to a buggy...W0rf0x wrote: And yes we will have multi passenger, but in a different way that allows much more freedom and possibilities for the mappers.
If you really wanted, you could disable crosshairs and/or hud and force people into iron sights. That would be a lot more then aimless shooting.destiny wrote:and its more fun here instead of only aimles sshooting.
We need to make it clear;SakuraMaxX wrote:[...]The custom player models.[...]