Obsidian Conflict can't find HL2 (+Episodes) maps
Posted: Mon Nov 25, 2013 2:53 am
Hey there, I'm having trouble with Obsidian Conflict. For some odd reason I'm not able to start HL2 Coop, but standalone maps are working fine. The mod just can't find the original maps, like d1_trainstation_01, but they are just there!
Let me show what I've done:
I've installed Half-life 2, Half-life 2 Episode 1, Half-life 2 Episode 2 and Source Base SDK 2007.
I've verified the game files with no problems.
I've ran each of these games, again, with no problems.
I then installed Obsidian Conflict Beta 1.35 (Client). I made sure, that Steam wasn't interfering. After that I applied the 1.35 Hotfix.
When starting oc_lobby and smashing the first HL2 door, I get a black fade down, but no level change. Console output is:
The same happens with a simple "map d1_trainstation_01" console command. It just can't find the map. Episode maps aren't working either, and I mounted them through the mod options. I also have an ATI/AMD graphics card and activated static mounting, if that matters (*).
Now, the odd thing is, that the maps are there, in the HL2 directory. To be precise they lie in ...\SteamApps\common\Half-Life 2\hl2\maps.
I found that a bit odd, because you would expect that the maps are coming in a vpk, since Valve switched to the new SteamPipe content system, but those maps are just laying there in the open. I asked a friend, and for him it's the same, except he doesn't have any trouble.
I even tried to modify the gameinfo.txt, putting more explicit search paths, adding HL2 trough "AdditionalContentId", etc. but to no avail.
The only working "fix" for me, is to copy the maps in the mod directory, and even then, I'm not sure, if there are other missing resources, which the mod cannot load.
I'm really stumped and don't have any more options that I can think of, so I would appreciate any help. Thanks in advance! Fourmi~
(*) Edit: Disabling ATI mounting fix doesn't help either.
Let me show what I've done:
I've installed Half-life 2, Half-life 2 Episode 1, Half-life 2 Episode 2 and Source Base SDK 2007.
I've verified the game files with no problems.
I've ran each of these games, again, with no problems.
I then installed Obsidian Conflict Beta 1.35 (Client). I made sure, that Steam wasn't interfering. After that I applied the 1.35 Hotfix.
When starting oc_lobby and smashing the first HL2 door, I get a black fade down, but no level change. Console output is:
Code: Select all
CModelLoader::Map_IsValid: No such map 'maps/d1_trainstation_01.bsp'
changelevel failed: d1_trainstation_01 not found
Now, the odd thing is, that the maps are there, in the HL2 directory. To be precise they lie in ...\SteamApps\common\Half-Life 2\hl2\maps.
I found that a bit odd, because you would expect that the maps are coming in a vpk, since Valve switched to the new SteamPipe content system, but those maps are just laying there in the open. I asked a friend, and for him it's the same, except he doesn't have any trouble.
I even tried to modify the gameinfo.txt, putting more explicit search paths, adding HL2 trough "AdditionalContentId", etc. but to no avail.
The only working "fix" for me, is to copy the maps in the mod directory, and even then, I'm not sure, if there are other missing resources, which the mod cannot load.
I'm really stumped and don't have any more options that I can think of, so I would appreciate any help. Thanks in advance! Fourmi~
(*) Edit: Disabling ATI mounting fix doesn't help either.