Because the default script for css weapons are sometimes completely different from the real css weapons

What's different?
The weapons are close to css ones (now, if your weapon has a scope you can use it), I changed the icons emplacement in the weapons menu, all weapons are now right-handed, and the best thing, i added ironsights.
Note that if you're a player and download these, the weapons specifications won't change if the server still use the default scripts (but everything else will whatever script the server use).
EDIT:
Some little change: Mac & Tmp shoot faster
usp, p228, glock and fiveseven can shoot as fast as you can click but the minimal accuracy have been decreased (no too much)
PS: I just noticed the p90 use the same slot as the g36c, so I had to fix that, sorry.
EDIT 2:
I changed most of the ironsights, they are more useful now.
To be able to use ironsights on p90 and mp5, I had to find a little trick by making some parts translucent, so be aware it will erase any custom skin (only for the mp5). If you don't want these edits, put only the 'script' folder in your obsidian folder.
EDIT 04/11/2009:
Here's a patch:
- scout now use 357 ammo and m249 now use ar2 ammo
- mac10 and tmp are now hold by players in a better way
- no crosshairs for sniper rifles
Download here:
http://files.filefront.com/13582208