Misc Releases such as Textures, Choreo, Tools, and even Sound.
ConTron
prop_static
Posts: 73 Joined: Fri May 15, 2009 10:50 pm
Location: Jersey
Post
by ConTron » Sat Jan 16, 2010 10:23 pm
ANOTHER EDIT: These textures were ripped from San Andreas, which explains their crappy resoloution.
THESE TEXTURES HAVE BEEN UPDATED, READ BELOW :siren:
I've tweaked the bump map and i'd thought i'd scrap ssbump, as it's only useful for bricks, cliffs etc. Anyway enjoy these sexy new bump maps! - They seem to have that glossy look with the cube maps aswell
New download link is below.
I thought i'd release these since I only made them out of boredom, and they look quite good.
These are three custom textures, Concrete, another Concrete variant and Wood, that have been ssbumped for maximum quality.
Pics:
[NEW pictures]
http://files.uploadffs.com/c/e/c04de519 ... le0006.jpg
http://files.uploadffs.com/c/e/c04de519 ... le0006.jpg
http://files.uploadffs.com/c/4/6b3d46a8 ... le0008.jpg
http://files.uploadffs.com/c/1/e87f12f3 ... le0009.jpg
http://files.uploadffs.com/c/1/b7eb167c ... le0010.jpg
http://files.uploadffs.com/c/a/f448aa67 ... le0011.jpg
http://files.uploadffs.com/c/5/205057c1 ... le0012.jpg
Also, I have made an example map for HL2: EP2 so you can see the textures and how they look with different lighting styles, etc. It is included in the RAR and it's optional.
Download the texture + example map (V2) here:
http://files.uploadffs.com/c/e/272aeac9/contronhq.rar
- Enjoy!
Last edited by
ConTron on Sat Jan 16, 2010 10:38 pm, edited 1 time in total.
oc_cod4_shipment - Don't even ask me about it.
"Why do bullsquids make you like jump?"
Vasili
npc_helicopter
Posts: 901 Joined: Wed Aug 02, 2006 8:22 pm
Location: England
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by Vasili » Sat Jan 16, 2010 10:32 pm
I'd perfer if it was more high resolution.
ConTron
prop_static
Posts: 73 Joined: Fri May 15, 2009 10:50 pm
Location: Jersey
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by ConTron » Sat Jan 16, 2010 10:37 pm
Vasili wrote: I'd perfer if it was more high resolution.
I do, but I forgot to mention that these textures were ripped from San Andreas, which explains their crappy resoloution.
oc_cod4_shipment - Don't even ask me about it.
"Why do bullsquids make you like jump?"
Vasili
npc_helicopter
Posts: 901 Joined: Wed Aug 02, 2006 8:22 pm
Location: England
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by Vasili » Sat Jan 16, 2010 11:40 pm
Ah right.
JerC
Donator
Posts: 914 Joined: Fri Jan 30, 2009 1:37 pm
Location: France
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by JerC » Sun Jan 17, 2010 11:43 am
They really do?They look like HD,nice job.
Please don't take my posts before 2013 too seriously. It will be better for both you and I :c
ConTron
prop_static
Posts: 73 Joined: Fri May 15, 2009 10:50 pm
Location: Jersey
Post
by ConTron » Sun Jan 17, 2010 12:51 pm
Thanks for the positive feedback, i'll do more if you want me to
oc_cod4_shipment - Don't even ask me about it.
"Why do bullsquids make you like jump?"
Gary
npc_advisor
Posts: 1125 Joined: Sun Nov 09, 2008 7:21 am
Location: USA, FL
Contact:
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by Gary » Sun Jan 17, 2010 8:47 pm
There not custom if there ripped...
Shana
Lead Developer
Posts: 2971 Joined: Tue Aug 29, 2006 8:12 pm
Location: Germany
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by Shana » Sun Jan 17, 2010 9:02 pm
Oh my god who cares, it's custom as in not a default source texture.
Gary
npc_advisor
Posts: 1125 Joined: Sun Nov 09, 2008 7:21 am
Location: USA, FL
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by Gary » Sun Jan 17, 2010 10:18 pm
Just saying.... anyways, the textures look pretty good, not sure if I'll use them though(I try not to use ripped content).
Datastream
Donator
Posts: 870 Joined: Thu Dec 24, 2009 1:24 pm
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by Datastream » Mon Jan 18, 2010 1:54 pm
Lol you also used cod mw2 model to make a player model so why do you try not to?
Gary
npc_advisor
Posts: 1125 Joined: Sun Nov 09, 2008 7:21 am
Location: USA, FL
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by Gary » Mon Jan 18, 2010 9:28 pm
Different, I don't plan on publicly releasing it, nor integrating it into any of my maps.
Fire Sniper
Polygon
Posts: 59 Joined: Thu Sep 24, 2009 6:03 am
Location: Wisconsin
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by Fire Sniper » Mon Jan 18, 2010 10:38 pm
awww sucks I liked that player model :/
Gary
npc_advisor
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by Gary » Tue Jan 19, 2010 2:44 am
Well, if anything, I'll donate it to Sonic.
fug4life
Beta Tester
Posts: 4093 Joined: Mon Dec 11, 2006 10:35 am
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by fug4life » Tue Jan 19, 2010 8:49 am
GJ Contron, hows the maps coming along?
Also garry, private player models I can only assume are to tease others?
You should release, its no fun on your own :S
Gary
npc_advisor
Posts: 1125 Joined: Sun Nov 09, 2008 7:21 am
Location: USA, FL
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by Gary » Tue Jan 19, 2010 9:15 am
Like I said, I will just donate it to a larger pack.