Video:
[BBvideo 425,350][/BBvideo]
This is for all these mappers who wants add more difficulty to their maps.
Is just a normal Combine Soldier, that i changed their .vmt to make it invisible.
Also, the pack includes too an invisible AR2 and SMG, and their custom_weapon scripts (sorry, i couldn´t get work a custom shotgun for the npcs), to makes it more invisible.
As you can see, only are visible when they shoot.
The weapons only are made for NPC use, if you got it, you will have a normal v_ view of the weapons (didn´t like make invisible too the v_models). Also, i think that i broke the physics of the weapons when i decompiled it.
Tl;Dr: In Hammer, after add the weapon to the npc_combine_s, check the flag "don´t drop weapon".
Made by Maestro Fénix.
Credits to Skyninja, for giving to me and the rest of the comunity the fixed code of refract (In VALVe Developer Community is very old, and didn´t work).
I´ll left here the code that i used in the .vmt:
Code: Select all
"Refract"
{
$normalmap "dev/water_normal"
$refractamount .3
$envmap "env_cubemap"
$envmapcontrast 1
$envmapsaturation 0
$envmaptint "[0.6 0.6 0.6]"
$model "1"
}
Link: http://www.mediafire.com/?7o9fpm1jjz4zr50