OC Lounge
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Was bored, gave combine soldiers animations from the AlienSwarm marine.
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their knees shouldn't bend that way
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Yeah, I noticed two animations have at least one leg inverted.
You wouldn't notice in Alien Swarm as the camera is so far away from the player. Plus it's a little slower than the animation in game, so it's easier to notice errors.
You wouldn't notice in Alien Swarm as the camera is so far away from the player. Plus it's a little slower than the animation in game, so it's easier to notice errors.
Re: OC Lounge
it reminds me of ostriches
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Re: OC Lounge
Is a shame that Alien Swarm was left to die. Is so cool that i wish play it again (happens like Portal 2 or L4D, you only can play it properly with friends).
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now im reminded of me and some others trying to get the speedrun achievement and we all chainsaw the doors cause its faster that way.
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Re: OC Lounge
Alien Swarm is still on Steam, you can still play with friends.Maestro Fénix wrote:Is a shame that Alien Swarm was left to die. Is so cool that i wish play it again (happens like Portal 2 or L4D, you only can play it properly with friends).
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It has about as much replayability as Portal does, though.
Okay, maybe not that bad, but it's entertainment is definitely limited.
Okay, maybe not that bad, but it's entertainment is definitely limited.
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Re: OC Lounge
I´m thinking on reanimate the OC game meeting thread if someone apart of me wants play it again. The option of remplace the "stress" music with the yours was very cool.
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I'll just put this here...
[BBvideo 425,350][/BBvideo]
[BBvideo 425,350][/BBvideo]
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Re: OC Lounge
Oh nice.
Could also be a good idea in OC for next version too.Not only for npcs but for players(able to fire certain guns).
Just saying, not that it must be in it.Could be good idea.
Could also be a good idea in OC for next version too.Not only for npcs but for players(able to fire certain guns).
Just saying, not that it must be in it.Could be good idea.
Re: OC Lounge
BiElGaMe wrote:Oh nice.
Could also be a good idea in OC for next version too.Not only for npcs but for players(able to fire certain guns).
Just saying, not that it must be in it.Could be good idea.
There was already talk of player seats( both the Devs and in form of requests ). Last I heard, seats are going to be a standalone entity, that mappers can parent to things(vehicles, or even brush contraptions). I did think this ability for NPCs would be awesome in OC as well(had it in mind when working on it), where mappers could send NPCs an input like "GetInSeat vehi_seat_04".
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I unintentionally gave them the ability to kick ass:
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Re: OC Lounge
Speaking of firing your gun while in a vehicle seat, it'd be cool if Valve put that in the next Half-Life game. Let's say that there's a sequence or two where you can either drive or let the friendly NPC drive and firepower wouldn't be compromised.
Or, hell, something like in Just Cause 2 where friendly rebels following you would hop into the turrets of vehicles that required a gunner.
Or, hell, something like in Just Cause 2 where friendly rebels following you would hop into the turrets of vehicles that required a gunner.
I usually run from rockets.
Pretty straightforward.
Pretty straightforward.
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Re: OC Lounge
Making the rebels attack with melee is without any doubt a good enhancement, since they always dies when a enemy attacks them from near.
About the player seats, i´ll continue using the rough method of prisoner pods until it got released.
About the player seats, i´ll continue using the rough method of prisoner pods until it got released.