Eternal Silence (source mod)
Posted: Sun Jun 08, 2008 5:49 am
Eternal Silence 3.0 got released 2 days ago, and its awesome, its like a mix of freelancer and battlefield, the basic objective is to take over or destroy the enemy mothership, so it has both fps- and vehicle action.
The mod runs very smooth on performance and netcode side, also the way how they implemented the space is nice, to get around the "small" hammer grid (which is about a half kilometer, way too small for space ship action), they made the space and the mothership interior 2 different areas, while the ship interior is normal hl2 scale, the space is 1:40 scale, so it kinda works like a source 3d skybox, just a lot more advanced, you can seamlessly go from ship interior to space and otherwise.
For more detailed informations about the mod and to download it, go to http://www.eternal-silence.net/ or directly download it from my site.
Oh, and i have a test server running for this mod, just search for an yas server if you want to join, im not sure if i keep this server running, depends on how much cpu this server takes.
And here are some of the screenshots i took:
The mod runs very smooth on performance and netcode side, also the way how they implemented the space is nice, to get around the "small" hammer grid (which is about a half kilometer, way too small for space ship action), they made the space and the mothership interior 2 different areas, while the ship interior is normal hl2 scale, the space is 1:40 scale, so it kinda works like a source 3d skybox, just a lot more advanced, you can seamlessly go from ship interior to space and otherwise.
For more detailed informations about the mod and to download it, go to http://www.eternal-silence.net/ or directly download it from my site.
Oh, and i have a test server running for this mod, just search for an yas server if you want to join, im not sure if i keep this server running, depends on how much cpu this server takes.
And here are some of the screenshots i took: