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AHHH Save me!

Posted: Wed Aug 19, 2009 8:29 am
by Neico
I can't take it anymore. Thag guy goes on my nerves since almost a week now...
[ 03:05:28 ]  · · Joins : Failord [ ~Failord@p5B0C57CF.dip.t-dialin.net ]
[ 03:07:41 ] [ Failord ] can someone tell me how to disable the O7
[ 03:07:59 ] [ Failord ] the OC/HL2 model on HL:S maps?
[ 03:26:40 ] [ Failord ] ???
[ 04:15:18 ] [ Failord ] ???
[ 04:23:02 ] [ @Neico ] erm what?
[ 04:25:24 ] [ Failord ] I want to use only HL:S models when playing a HL:S map
[ 04:26:18 ] [ Failord ] is there a way to do that?
[ 04:26:38 ] [ Failord ] changing mounting options or something?
[ 04:37:13 ] [ Failord ] ???
[ 04:55:44 ] [ @Neico ] nope
[ 04:55:52 ] [ @Neico ] skidz changed it that way
[ 04:56:23 ] [ @Neico ] i don't like it eighter, but i'm not sure if i'm going to fix it
[ 05:03:42 ] [ Failord ] so you can't change any config or something else to only use HL:S models?
[ 05:04:25 ] [ Failord ] there could be at least a option to disable the usage of models in the OC folder if possible imho
[ 05:05:39 ] [ Failord ] or the choice if the model/materials should be loaded from GCF, GameDir or OC-Dir
[ 05:18:36 ] [ @Neico ] skidz forced the source models on the npcs since "they look better"
[ 05:18:44 ] [ @Neico ] he did that in the npc code itself
[ 05:40:39 ] [ Failord ] so it wouldn't be possible to assign another folder as source?
[ 05:55:38 ] [ @Neico ] nope
[ 06:02:05 ] [ Failord ] will the folder be assigned during installation or why isn't it changeable afterwards?
[ 07:04:04 ] [ @Neico ] you don't get it do you?
[ 07:05:04 ] [ @Neico ] read what i wrote and think about it, i won't repeat myself
[ 08:24:33 ]  · · Quits : Failord_ [ ~Failord@p5B0C57CF.dip.t-dialin.net ] : [ Quit: y so srs? ]
[ 02:04:30 ]  · · Joins : Failord [ ~Failord@p5B0C6BD3.dip.t-dialin.net ]
[ 03:25:38 ] [ Failord ] can someone explain me why you can't assign the models folder for HL:S mount?
[ 03:52:17 ] [ Failord ] ?
[ 04:31:04 ] [ Failord ] ?
[ 05:00:05 ] [ @Neico ] because you can't i explained it yesterday, you are fraking annoying, stop asking that every time you join in here or i'll ban you out...
[ 05:06:27 ] [ Failord ] you said that skidz did something with the NPC codes, but where are these codes written?
[ 05:25:36 ] [ @Neico ] code = compiled dlls
[ 05:25:58 ] [ @Neico ] you simply can't access it
[ 05:26:18 ] [ @Neico ] only an developer who got the source code for oc can (like me)
[ 05:26:20 ] [ Failord ] not even at installation?
[ 05:26:24 ] [ @Neico ] no
[ 05:26:47 ] [ Failord ] so the source paths for the models are saved in the Mod's DLLs?
[ 05:27:03 ] [ @Neico ] zing
[ 05:28:00 ] [ Failord ] could it be possible to write one, which uses the Steam Gamedir as sourc, or has it be rewritten?
[ 05:28:51 ] [ @Neico ] it's not like that there is really a source path (like i said yesterday) he just forced the new models in the npc code, nothing more
[ 05:29:26 ] [ Failord ] every single available NPC?
[ 05:29:35 ] [ @Neico ] no
[ 05:29:49 ] [ @Neico ] monster_headcrab for example has that
[ 05:29:57 ] [ @Neico ] or monster_zombie
[ 05:30:17 ] [ @Neico ] the hl2 monster actually are called npc_headcrab and npc_zombie
[ 05:31:00 ] [ Failord ] if he forced it with the code, wouldn't deleting this code return everything to normal?
[ 05:31:10 ] [ @Neico ] i don't like it much by myself that he changed the models, but i really don't want to mess with the hl1 code currently
[ 05:31:31 ] [ @Neico ] not deleting but reverting
[ 05:33:16 ] [ Failord ] and it isn't possible to add a line of code which could assign another path for the models?
[ 07:01:21 ] [ @Neico ] for whatever fraking reason?
[ 07:02:00 ] [ Failord ] so it would use the models in the GameDir and not the ones in the OC-Mod dir
[ 07:02:27 ] [ Failord ] in case the needed was reverted
[ 07:02:34 ] [ Failord ] +code
[ 07:03:26 ] [ Failord ] what are the paths in the gameinfo.txt?
[ 07:03:55 ] [ Failord ] / |gameinfo_path| points at the directory where gameinfo.txt is.
[ 07:03:55 ] [ Failord ] // We always want to mount that directory relative to gameinfo.txt, so
[ 07:03:55 ] [ Failord ] // people can mount stuff in c:\mymod, and the main game resources are in
[ 07:03:55 ] [ Failord ] // someplace like c:\program files\valve\steam\steamapps\half-life 2.
[ 07:05:43 ] [ Failord ] is it possible to set there a "game resource in someplace" ?
[ 08:13:43 ] [ @Neico ] ffs, GIVE IT UP ALREADY god damn, i never saw such a stubborn fag like you seriously
[ 08:14:11 ] [ @Neico ] i don't waste my time with you anymore since you seem to don't get anything of what i say
[ 08:17:28 ] [ Failord ] you said that skidz' code can be reverted to standard, and if you place the GameDir of HL:S in the gameinfo.txt shouldn't it use the resources there then?
[ 08:17:51 ] [ Failord ] I mean just in case the HL2 models aren't forced anymore
[ 08:18:10 ] [ @Neico ] no for christs sake
[ 08:18:43 ] [ Failord ] so what else does the text in the gameinfo.txt mean?
[ 08:18:43 ] [ @Neico ] why the hell do you want that so badly
[ 08:18:58 ] [ Failord ] just want to fix a problem :O
[ 08:19:07 ] [ @Neico ] it isn't a problem ffs
[ 08:20:10 ] [ Failord ] but what's about the gameinfo.txt?
[ 08:22:42 ] [ @Neico ] what should be with it?
[ 08:23:19 ] [ @Neico ] the gameinfo file is only used by steam / Hammer, the game itself doesn't use it at all
[ 08:23:28 ] [ Failord ] can it be used to load content from different folders?
[ 08:25:10 ] [ Failord ] or can you just set a relative path for the half life 2 resources?
[ 08:25:23 ] [ @Neico ] .
[ 08:25:24 ] [ @Neico ] .
[ 08:25:25 ] [ @Neico ] .
[ 08:26:31 ] [ @Neico ] god damn it, last warning, stop going on my nerves with that shit or you get a free ticket with the destination BanHawse
[ 08:27:24 ] [ Failord ] is there anything on the forum how to use the gameinfo.txt?
PS: he is still in the IRC Channel if you want to say something to him or just give me good ban reason... i simply can't think of something that serves him

Posted: Wed Aug 19, 2009 8:37 am
by nanashi Rei
Nice one.

Posted: Wed Aug 19, 2009 9:50 am
by fug4life
I'm glad we have the OC models in HL:S, They are much better.

Posted: Wed Aug 19, 2009 12:40 pm
by Keychain
Just ban him, frak.

Posted: Wed Aug 19, 2009 1:56 pm
by Vasili
Send him my Elephants thread.

Posted: Wed Aug 19, 2009 1:59 pm
by Neico
[ 10:55:55 ]  · · Quits : Failord [ ~Failord@p5B0C6BD3.dip.t-dialin.net ] : [ Quit: y so srs? ]
[ 01:58:12 ]  · · ChanMode : Neico sets mode [ +b *Failord*!*@* ]

Posted: Wed Aug 19, 2009 2:48 pm
by Supahchikin
Hes called failord for a reason,i remember being on a server and him being the only one without the player model packs.

Posted: Wed Aug 19, 2009 6:40 pm
by Warnink
Although it was nice to have some action in the channel I'm not sorry to see him go, the same questions for 2 days over and over :evil:

y so srs?!

Posted: Fri Aug 21, 2009 4:09 am
by Failord
Image

Posted: Fri Aug 21, 2009 8:26 am
by Tysn
Supahchikin wrote:Hes called failord for a reason,i remember being on a server and him being the only one without the player model packs.
I never bothered to download the playermodel packs. Mainly because those anime models with the giant heads have jumped straight out of the uncanny valley and into my nightmares.

Posted: Fri Aug 21, 2009 8:46 am
by fug4life
Stop eating cheese or chocolate so late at night.

Model packs are cool, anime or w/e as long as there is variation and choice.

I think people like a bit of individualism I just see it as a step up from the custom colours. I remeber the regulars before would stick to certain rebel skins now some stick to certain models. Like Makronnt and his beloved c-elite.

End of the day it's all about choices and options, I say the more we have the better people can please themselves.

Posted: Fri Aug 21, 2009 11:15 am
by destiny
failord you watch too much batman movie.
so why are you so serious about it faillord?

Posted: Fri Aug 21, 2009 12:24 pm
by Vasili
Wow, someone who is more idiotic than me...

Posted: Fri Aug 21, 2009 6:25 pm
by Secone
I can't believe you managed to put up with him as long as you did, I would have lost my patience way before you did.

Posted: Fri Aug 21, 2009 10:59 pm
by JerC
I ead the wohle thing,and thats what you can expect from me:













































HAHHAHAHAHAHAHAAHAHAHAHAHAHAAHAHAHAHAHAAAAA