OC Lounge

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MaestraFénix
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Re: OC Lounge

Post by MaestraFénix »

The change of your signature means that you cancelled your Taidama proyect?
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Baddtraxx
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Re: OC Lounge

Post by Baddtraxx »

its not cancelled.. I just dont make it until may
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LivingWithGames
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Re: OC Lounge

Post by LivingWithGames »

Exactly.I was wondering what was that a few weeks ago when I talked with Patchouli.It was somekind of a bet, that he can finish the album he is doing but, since he was feeling bad efore like fever and couldn't even reach the half of the album at least, he knew he couldn't finish the album until May 2012.

That is all I know.
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Re: OC Lounge

Post by Gary »

Well, I was thinking about recreating or making a map heavily influenced by the Terminal map from Halo2. Probably for CSS or CSGO. Or out of boredom.

Then, as I was talking to a friend while I was ripping the mesh from the .map file(not to directly port, just for reference). He suggested that I try to toss it in the UDK... so I did, with ease:

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If you wish to download the upk and map. They can be found here.
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Baddtraxx
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Re: OC Lounge

Post by Baddtraxx »

O_O...
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Gary
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Re: OC Lounge

Post by Gary »

It's only ~26K triangles. Though, note the original xbox wasn't very powerful(Custom Coppermine-based 733 MHz Intel Pentium III CPU, 233 MHz nVidia NV2A GPU, 200 MHz 64MB DDR SDRAM)
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Re: OC Lounge

Post by Baddtraxx »

WHATEVER!! DO WANT *q * *drool*
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MaestraFénix
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Re: OC Lounge

Post by MaestraFénix »

I think that someone made that map in Source, i think that i saw it on Garrysmod.org
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Re: OC Lounge

Post by Gary »

I couldn't find if anyone made it before.
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Re: OC Lounge

Post by Baddtraxx »

also all halo maps on garrysmod.org sucks
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Gary
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Re: OC Lounge

Post by Gary »

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Tis dynamic sun/sky shadows. In Alien Swarm.
MaestraFénix
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Re: OC Lounge

Post by MaestraFénix »

Cool. Also, no idea why, but gives me the feel of the HL2 leak...
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MaestraFénix
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Re: OC Lounge

Post by MaestraFénix »

It took me nearly 2 years, but i was finally to close the open wounds that i had when i was "forzed" to abandon the world of CSS. Although i dont regret about anything that i did before that (discover and explore the rest of the VALVe games, re-discovering Half-Life, entering in HL2Spain and start writting articles, discovering Obsidian Conflict, learn about modeling and a lot more of things), i´m continue remembering all those good times with my old clan.

We even met in real life!!. We were the greatest, maybe not in effectiveness, but in fellowship. I even remember that i was the leader of a small sub-group where we made matches in zombiemod servers. Maybe our ending was sad, because we split in three groups, but the time that we had together will always be in our hearts.

The pDn clan will be a part of us forever. More big or small depending of the person, but it will.


For all the comrades, cheers. A shot of Vodka in your memories.
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Re: OC Lounge

Post by Linkmister »

[BBvideo 425,350][/BBvideo]

Had some fun with this, if people want me I'll go upload the real world reference.
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Re: OC Lounge

Post by Ranka »

Linkmister wrote:[BBvideo 425,350][/BBvideo]

Had some fun with this, if people want me I'll go upload the real world reference.

Pretty neat Link
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