OC_R-day
- [FTA]c0m4ndo45
- npc_combine_s
- Posts: 306
- Joined: Sat Sep 23, 2006 9:06 pm
Was that in a "Joke" way or literally?.........destu wrote:Pure JSC quality.


EDIT:
new screenies:


First looks on the outside area. I know it looks choppy, but with Vrad i think it will look better. Plus, im not that experient mapper yet, and i dont know how to make this look better. If you have suggestions, on how to make it better, i beg you, post please

<Proud to be a gamer>


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- Obsidian Premium
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- Joined: Mon May 29, 2006 12:06 pm
Some of these people are cool but most of them arn't.larz wrote:theirs no sense arguing with these retards steve. their just total n00bs and they don't warrant a response[JSC]Steve wrote:Mad Skillz, You're saying that by Commando devoting alot of his time to doign something great for OC, he is proving that JSC isn't a cool "clan"?
Hold on...
If he takes a bunch of co-op maps from other games like DM and such, and adds OC monsters and weapons, then he is stealing the maps? Does he need permission from the mapper to convert the map to another mod?
If so, how do you know this, and who is in charge of regulating this kind of thing?
Personally I think he is doing a great thing, and the mappers would probably like having thier maps coverted to a successful Co-op mod without having to actually do it themselves. As long as he gives the mapper credit for each map, then I don't see how he is proving JSC is not cool.
I do not appreciate the quotes on "clan". You have no business trash talking us becuase you don't agree with one of our member's actions, actions which he is performing with good intentions.
This is in no way a flame MadSkillz, it is a defense and a few questions.![]()
anyhoo Id like to say ive had the privalege of playinbg r-day, and its looking amazing , keep up the good work commando
the promissed links
hints => http://www.student.ru.nl/rvanhoorn/optimization.php
good lighting => http://www.halfwit-2.com/?page=tutorials&id=54
edit: btw what's up with that point system when you post?
hints => http://www.student.ru.nl/rvanhoorn/optimization.php
good lighting => http://www.halfwit-2.com/?page=tutorials&id=54
edit: btw what's up with that point system when you post?

- [FTA]c0m4ndo45
- npc_combine_s
- Posts: 306
- Joined: Sat Sep 23, 2006 9:06 pm
Thank you alot! Even thought most of the things there is kinda too complicated for me to use...
And also since im using displacements and my map will have an Gunship flying around i cant do much to optimize, it will need big exposed areas to the gunship fly. Still, func_detail, fog controller and some nodraw will hopefully keep the fps acceptable.
And about the point system, i have no idea
And also since im using displacements and my map will have an Gunship flying around i cant do much to optimize, it will need big exposed areas to the gunship fly. Still, func_detail, fog controller and some nodraw will hopefully keep the fps acceptable.
And about the point system, i have no idea
<Proud to be a gamer>


u can also use occluders, prop fade, lowering the Power of the displacements and making brushes into func_lod, the last 3 i mentioned are very easy
http://www.student.ru.nl/rvanhoorn/optimization.php read "If all else fails"
and dont forget the blends i mentioned to you ;D
and guys be nice to new mappers, help them get better, dont be mean
http://www.student.ru.nl/rvanhoorn/optimization.php read "If all else fails"
and dont forget the blends i mentioned to you ;D
and guys be nice to new mappers, help them get better, dont be mean

- [FTA]c0m4ndo45
- npc_combine_s
- Posts: 306
- Joined: Sat Sep 23, 2006 9:06 pm
- [FTA]c0m4ndo45
- npc_combine_s
- Posts: 306
- Joined: Sat Sep 23, 2006 9:06 pm
- [FTA]c0m4ndo45
- npc_combine_s
- Posts: 306
- Joined: Sat Sep 23, 2006 9:06 pm
Rating myself/ my own map isnt my style, ill let it for you to answer that when you play it.Oniyuri wrote:Does it kick for example tantrum and stfu?[FTA]c0m4ndo45 wrote:Even thought its only a piece complete, its allredy kicking a$$ belive me
Im like... Not the designing king, to make awesomely nice graphically looking stuff, but i can make pretty interesting action scenes and situations.. You will see when its done..

By the way: Im thinking on making a trailer for the map, will make a thread about it later.
<Proud to be a gamer>


- [FTA]c0m4ndo45
- npc_combine_s
- Posts: 306
- Joined: Sat Sep 23, 2006 9:06 pm