General WIP thread
A dome like I want it is not very hard to make in XSI. You just make a half sphere and invert the polygons, then cut off the top to be able to add more brushwork/models there later in the map
After that, the UV-map and texture which shouldn't be that much work...
I just added a water basin with a statue (still the HL²-horse, but I'm thinking of making another one one later or at least a stone or gold skin for the horse) to the room. Maybe I should make a fountain particle script, lol. Btw is there a way to create sprites with a refract shader? Didn't have the time to test it myself yet, so does anybody know?
After that, the UV-map and texture which shouldn't be that much work...
I just added a water basin with a statue (still the HL²-horse, but I'm thinking of making another one one later or at least a stone or gold skin for the horse) to the room. Maybe I should make a fountain particle script, lol. Btw is there a way to create sprites with a refract shader? Didn't have the time to test it myself yet, so does anybody know?
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- prop_static
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- prop_physics
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Thanks for the feedbacks, guys. I was experimenting with the ambient lighting last weekend and all came out pretty bad I'll sort the blackness out next weekend once school is over. I got final tests coming next week. :3
@Blues - I doubt you'll be able to add in any fancy shader to sprite, since they're 2D image.
@Deathy - Yup, color correction is enabled in the map. Took a while for me to find suitable map.
@Fug4life - Yes, I got addicted to playing OC again thanks to my friend. Would be nice to see more players on though. I'll see about your advice.
Second part of the... chapter.
@Blues - I doubt you'll be able to add in any fancy shader to sprite, since they're 2D image.
@Deathy - Yup, color correction is enabled in the map. Took a while for me to find suitable map.
@Fug4life - Yes, I got addicted to playing OC again thanks to my friend. Would be nice to see more players on though. I'll see about your advice.
Second part of the... chapter.
I guess you must be able to at least create a refract shader sprite, because otherwise those gas or heat wave things valve uses for env_steam wouldn't work. BUT - I don't know if you can connect that with translucency, because somehow I'd like to create realistic water drops/jets which will perhaps not work.
After all I just reinstalled my OS so I'll first have to install Photoshop and stuff again -.-
Edit: Unfortunately I currently don't really have any spare time, but see what I put together in another 5 or 6 minutes yesterday:
After all I just reinstalled my OS so I'll first have to install Photoshop and stuff again -.-
Edit: Unfortunately I currently don't really have any spare time, but see what I put together in another 5 or 6 minutes yesterday:
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- prop_static
- Posts: 65
- Joined: Mon Mar 30, 2009 10:50 pm
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- prop_static
- Posts: 65
- Joined: Mon Mar 30, 2009 10:50 pm
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- prop_static
- Posts: 65
- Joined: Mon Mar 30, 2009 10:50 pm
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- prop_static
- Posts: 65
- Joined: Mon Mar 30, 2009 10:50 pm
So far your screen shots are WIP perhaps you can make the above statement when you have some playable substance.General_Francisco_Franco wrote:Now i will add a fail "NO NO NO NO NO" Spam breen with retarded explosions and pointless lazors with some combine named SUPER GAPPOOIand will release the map.
'I would probably smarten up before you meet Violet'.
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database
'She has zero tolerance for idiots'.
fug's Obsidian files
fug's Obsidian clips
Obsidian wiki
Obsidian Map Database