Zombie Survival (oc_survival)
Re: Zombie Survival (oc_survival)
I'll take your other suggestions into account when I work on this next.
Also, I haven't really worked on the house it's self, I only worked on the basement for the last day, but here is what the living room looks like without dynamic lighting.
The basement(I know I need to fix the wire thickness):
Your suit says that it detects hazardous substances when you enter this room. It was used for gas testing.
Again this is very Heavy WIP, the basement/lab is the only thing even near completion.
Also, I haven't really worked on the house it's self, I only worked on the basement for the last day, but here is what the living room looks like without dynamic lighting.
The basement(I know I need to fix the wire thickness):
Your suit says that it detects hazardous substances when you enter this room. It was used for gas testing.
Again this is very Heavy WIP, the basement/lab is the only thing even near completion.
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Re: Zombie Survival (oc_survival)
looks reall nice gary keep it up.
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Re: Zombie Survival (oc_survival)
OHgawd what's that shadow at the bottom of the last pic?!
Player I presume?
Player I presume?
Re: Zombie Survival (oc_survival)
Yeah, ignore that. I am using my personal mod codebase to take the pictures because my OC SDK setup is screwed up.
Re: Zombie Survival (oc_survival)
add an info_lighting near a light, then you can sepicify the name of the info_lighting in the static prop properties, to make sure its getting light, i.e the lamar cages at the top.
These screen shots are better than the first lot, I'm not a fan of long rooms with lab/monitor props lined up along the wall.
And the concrete block shelf with a ton of books, looks like it'll = a moment of lag if itcan all move when shot or w/e.
It can still look makeshift and be simplified.
These screen shots are better than the first lot, I'm not a fan of long rooms with lab/monitor props lined up along the wall.
And the concrete block shelf with a ton of books, looks like it'll = a moment of lag if itcan all move when shot or w/e.
It can still look makeshift and be simplified.
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Re: Zombie Survival (oc_survival)
Yeah, I've been meaning to do that, I just keep forgetting to do it. I was also thinking about just raising the intensity of the lights so the problem would go away naturally.fug4life wrote:add an info_lighting near a light, then you can sepicify the name of the info_lighting in the static prop properties, to make sure its getting light, i.e the lamar cages at the top.
Like most props on the desks, the book shelf and the books can not move(Disable Motion flag). I do this to prevent lag due to physics calculations and networking, though I could force them client side, but unless it becomes a problem, I will just keep them motionless.fug4life wrote: And the concrete block shelf with a ton of books, looks like it'll = a moment of lag if itcan all move when shot or w/e.
It can still look makeshift and be simplified.
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Re: Zombie Survival (oc_survival)
Damn... I came up with similar idea 2 days ago... I even made a new thread... I suppose i should always take a look on hot threads... ALWAYS. xD
John Freeman looked at the ground and found a WEPON! So he picked it up and fired it at zombie goasts... in front of a house.
Steam is so f*&(^g annoying.
http://www.radicalplay.com/madcars/egame.html
http://forums.steampowered.com/forums/s ... st23240389
[thumbnail=center]http://i234.photobucket.com/albums/ee10 ... -dance.gif[/thumbnail]
Steam is so f*&(^g annoying.
http://www.radicalplay.com/madcars/egame.html
http://forums.steampowered.com/forums/s ... st23240389
[thumbnail=center]http://i234.photobucket.com/albums/ee10 ... -dance.gif[/thumbnail]
Re: Zombie Survival (oc_survival)
Add me on Steam so we can talk, possibility we can work on this together as it will likely not get done unless someone with more motivation/determination can work on this with me, but we can only work together if we have a similar skill level and mapping style.
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Re: Zombie Survival (oc_survival)
Yeah i just thought about working together: You would work on countryside part and i would work on city part...
As for my mappng skills... They are quite average...
-EDIT-
Hmm... Since we are not working together maybe i could make a single building for use in your map... A small
by-the-road store or a gas station... Something like that. Just to help you
As for my mappng skills... They are quite average...
-EDIT-
Hmm... Since we are not working together maybe i could make a single building for use in your map... A small
by-the-road store or a gas station... Something like that. Just to help you
John Freeman looked at the ground and found a WEPON! So he picked it up and fired it at zombie goasts... in front of a house.
Steam is so f*&(^g annoying.
http://www.radicalplay.com/madcars/egame.html
http://forums.steampowered.com/forums/s ... st23240389
[thumbnail=center]http://i234.photobucket.com/albums/ee10 ... -dance.gif[/thumbnail]
Steam is so f*&(^g annoying.
http://www.radicalplay.com/madcars/egame.html
http://forums.steampowered.com/forums/s ... st23240389
[thumbnail=center]http://i234.photobucket.com/albums/ee10 ... -dance.gif[/thumbnail]
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Re: Zombie Survival (oc_survival)
This is dead? or simply is on hold?
Re: Zombie Survival (oc_survival)
I would like to say... On hold.
My skills have improved greatly over the years. Though, what ever I do likely won't be as ambitious. I've also considered making the map in a manner that I can release updates(like new areas and features).
I have recently been disappointed in my self for not releasing a completed map, especially since I made so many promises... Plus I have been playing OC a few times when I go out with my laptop. Making me really want to complete this in some form.
My skills have improved greatly over the years. Though, what ever I do likely won't be as ambitious. I've also considered making the map in a manner that I can release updates(like new areas and features).
I have recently been disappointed in my self for not releasing a completed map, especially since I made so many promises... Plus I have been playing OC a few times when I go out with my laptop. Making me really want to complete this in some form.