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Posted: Mon Aug 18, 2008 6:07 pm
by MicDRAGON
That was what was linked above just before to no avail.

I've started work on just a test project recreating the Difficulty selection map in Quake 1 just to see if it is possible to pull this off to an acceptable degree. From what I've discovered, combining certain dark metals with combine textures and dark concrete textures, I could infact pull this off..

I'll finish this up (will probably not be a difficulty selector as I have no idea how to change difficulty within map scripts) and get back to you guys.

Screenshots will come as I progress.

Oh and another thing, if you guys could point me to some dark/spacey/effed up skies, that'd be nice!

Posted: Mon Aug 18, 2008 9:32 pm
by Hell-met
Custom skies can be found on www.fpsbanana.com