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Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed Apr 27, 2011 3:11 pm
by destiny
cant really remember only that i had to shoot the undead that were too close for comfort.

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Thu Apr 28, 2011 4:12 pm
by Plasma HeadCrabD
Apr,28,2011 upload one pic:
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Re: zombie survival map(oc_nacht_der_untoten)

Posted: Tue May 03, 2011 5:28 am
by Plasma HeadCrabD
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1f details is done.

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Tue May 03, 2011 10:37 am
by MaestraFénix
Looks very nice.

Hope the gameplay have the same quality.

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Tue May 03, 2011 11:29 pm
by Axel_m3sh
Nice, judging on the pic it looks kinda hard to spot the buying weapon spots (especially when tons of zombies surround you and the adrenaline dumps the logic part of your brain lol). Can I suggest a glowing edge around the weapon decals to differentiate from the wall?

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed May 04, 2011 6:52 am
by Plasma HeadCrabD
Axel_m3sh wrote:Nice, judging on the pic it looks kinda hard to spot the buying weapon spots (especially when tons of zombies surround you and the adrenaline dumps the logic part of your brain lol). Can I suggest a glowing edge around the weapon decals to differentiate from the wall?

i'm working on these things

any suggestions?

and i have a question. how to make custom ray gun,like cod5 ray gun.

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed May 04, 2011 12:37 pm
by MaestraFénix
Plasma HeadCrabD wrote:and i have a question. how to make custom ray gun,like cod5 ray gun.

It´s a energy weapon. Actually, is not possible make energy weapons because it are broken (hope that in the next version will be fixed).

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Thu May 05, 2011 5:53 pm
by Plasma HeadCrabD
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random weapon box done

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Thu May 05, 2011 7:19 pm
by MaestraFénix
It will be interesting how it will be when you finish it.

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Thu May 05, 2011 11:07 pm
by Axel_m3sh
I see you used my concept of a random weapon spawner, but tell me... how many weapons did you use? From what I see, each logic cases have 16 case per ent. So you have 96 different weapon templates (+ a teddy lol)?

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Sat May 07, 2011 12:01 pm
by Plasma HeadCrabD
here are some new pics:
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Re: zombie survival map(oc_nacht_der_untoten)

Posted: Sat May 07, 2011 2:54 pm
by MaestraFénix
Cool.

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed May 11, 2011 1:31 pm
by Plasma HeadCrabD
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custom 935 gruop logo

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed May 11, 2011 1:42 pm
by MaestraFénix
This will be a great map, i can sense it!!!

Re: zombie survival map(oc_nacht_der_untoten)

Posted: Wed May 11, 2011 1:59 pm
by Plasma HeadCrabD
i'll do my best.
and now i'm working on the electricity trap
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