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Posted: Mon Dec 04, 2006 7:55 am
by Mutant Enemy
Nicely said Steve.

Posted: Mon Dec 04, 2006 9:38 am
by [FTA]c0m4ndo45
By the way... Im sorry about this Skidz.. I wasnt expecting such a reaction... Ive been planning this for weeks and i told about this for a lot of my friends and everyone said something like, oh cool idea, or oh nice thing, and give suggestions, now i come here and get such answers.....

I repeat, i am not here to steal maps.. If i wanted to do that i could just get these maps and put my name on credits, and noone would ever know if it was me that made it or not, because 90% of the maps dont even have proper credits...

and if 1 guy would represent the whole clan because a post id think YaS is suck... But i know many other members, such as Nighthawk.. None of em react like that when i talked about this project...

Again, sorry... geez.. if you think its so important then i go there ask permission... no problem... But cmon, relax man, you didnt need to call me an idiot...

Posted: Mon Dec 04, 2006 8:37 pm
by HBK
JUST fraking RIP THE MAPS! THIS IS A GOOD IDEA!

Couldn't care less of some stupid permissions.

Posted: Mon Dec 04, 2006 8:41 pm
by Shana
yea, copy vasili :roll:

Posted: Mon Dec 04, 2006 9:25 pm
by Svanrog
If the author himself didn't leave a tag or sig anywhere in his map I guess he doesn't care too much about credits. Though, you should always be very careful when doing this kind of work.
The idea is good, but I would not have done this. It's up to you. You might get hated by many for a project like this. :?

Posted: Mon Dec 04, 2006 10:58 pm
by [FTA]c0m4ndo45
there is only one of the authors that is still around and still working on maps, and that i have asked about allredy... Pursoup

the rest might not even play Half life 2 anymore, very old but good maps...

I dont see why someone could get pissed about that.. well atleast i wouldnt, as credits will be kept....


EDIT!!!:

Pursoup PM to c0m4ndo45 (synergy forums)
First tx to ask before doing something .
You can pick them of course , but i just ask you a thing ,it's to no change the name ,but the "syn" word, of course.
Btw tx for your comment ^^ and have fun with them.

PS: some maps have still some probleme ,like die_hard and base but it will be fixed soon .

cheers
Happy now? :)

i hope you dont want me to call him here in person to sign that he said that.

Posted: Tue Dec 05, 2006 5:46 am
by Mutant Enemy
W0rf0x wrote:yea, copy vasili :roll:
O'rly? vasili said the map was his own, comando has not done anything of the sort.

Posted: Tue Dec 05, 2006 1:26 pm
by Frederic
skidz wrote:Alright, if I see any more flaming out of the barn I'm going to start getting nasty.
:boohoo: :truedat:

Posted: Tue Dec 05, 2006 2:37 pm
by [FTA]c0m4ndo45
Here is a "example" of the kind of intro i want to make for this expansion thing im making...


This one i made on another game, for another mod... Take a look:

http://files.filefront.com/SotsIntrowmv ... einfo.html

Twist

Posted: Wed Dec 06, 2006 12:33 am
by [THW]THW
:D

Posted: Thu Dec 07, 2006 9:49 am
by [FTA]c0m4ndo45
:) thx...

well, maps tested, examinated...

Now time to get hands dirty on the most important addition of this expansion, to the maps: the respawn system...

When i get something done on it, ill post screenies here..

Posted: Thu Dec 07, 2006 11:24 am
by Mutant Enemy
You have to do that map Uplink, you and I played with all teh ramps, that was uber.

Posted: Thu Dec 07, 2006 5:20 pm
by cannon_fodder_51
I know the talk about licensing was a while ago but...

contact either : academiclicensing@valvesoftware.com
or: sourceengine@valvesoftware.com

to ask them :)

Posted: Sun Dec 10, 2006 1:12 pm
by [FTA]c0m4ndo45
Right guys... My spawn room is now looking pretty good and rock stable. Soon i can start converting the maps with it..

Just a bit more of texture-working and teleport stuff and it will be done.. Screenshots comming soon.....


EDIT:

Here they are! Screenies of the Spawn room that will be added to the maps im converting.

Image [img]http://i3.photobucket.com/albums/ ... .jpg[/img]

Image [img]http://i3.photobucket.com/albums/ ... .jpg[/img]

Image [img]http://i3.photobucket.com/albums/ ... .jpg[/img]

Image [img]http://i3.photobucket.com/albums/ ... .jpg[/img]

Note: Click to see full size....

Posted: Wed Dec 13, 2006 10:57 am
by [FTA]c0m4ndo45
well guys...

After having alot of problems running the maps to try to convert em, even on Hammer, and also after many people thinking that would be map stealing, and about "image" it would give of the clan and all that stuff..... I decided to, instead of converting maps, make my own, using that spawn room on screenshots above...

The map i have in plans would be: OC_R-day, an invasion of combine base, with main objective being fire their particle cannon, inside the base, on their own satellite..

And sorry about any inconvenience..