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Posted: Thu Dec 03, 2009 8:00 pm
by Turkey72
Vasili wrote:Hunters that look like Bees?

We fought loads of them back in the city with our Bare Hands.
"We killed like 10, 20 a day!"

Posted: Thu Dec 03, 2009 8:17 pm
by Gary
Enough of this Bee talk! Next person to say something bee-related gets a bee shoved down his throat.

Posted: Thu Dec 03, 2009 9:01 pm
by Vasili
Beecause we're talking about bees?

Posted: Thu Dec 03, 2009 9:36 pm
by cementiet
Gjsdeath is doing his best to show new stuf and instead of talking about it serios were talking about bees lol..

Posted: Fri Dec 04, 2009 3:32 am
by death grunt
looks good and to me its look like a Hornet

Posted: Tue Dec 15, 2009 11:31 pm
by Gary
Here is a water tower for Oasis, players can climb up through the pipe or the cable hanging on the side. You can use ether grenades or RPGs to destroy it.

ttp://i232.photobucket.com/albums/ee148/gjsdeath/water_tower_test1.gif

Would of posted it but it's 5MB.

Any suggestions? Comments?

Posted: Wed Dec 16, 2009 1:14 am
by BigFoot
Gjsdeath wrote:
W0rf0x wrote:Looks like a bee. :X
That didn't sound like a positive comment...
bee will sting you. :)

Posted: Wed Dec 16, 2009 1:19 am
by Gary
Bigfoot, prepare for a bee to sting in places you didn't even know existed.

Someone, please delete all these bee-related posts, besides the fact that it is just stupid now, it's completely derailing this thread.

Posted: Fri Dec 18, 2009 10:56 am
by Gary
It was on a fast compile, but I changed all the texture's light maps to as high as they can go(sand: 22 brushes 4). Ignore the black floor in the one building, it is too reflective at the moment(and exposed to the void).

This is also a WIP, I work on this because it is easier to work on then Surval and BBME. I will work on those when I get my RAM.

Image
(Yeah, it's low res, I haven't changed it back yet)

Posted: Fri Dec 18, 2009 7:55 pm
by BigFoot
if you split a displacement up into multiple ones then you can set a lower lightmap scale for them.

just a hint you might take into account for your final compile

Posted: Fri Dec 18, 2009 8:01 pm
by Vasili
ISn't that from a resident evil film?

Posted: Fri Dec 18, 2009 8:12 pm
by Shana
Haven't posted for way too long, so here's some hammered npc i'm working on.

Image

Image

Image

Posted: Fri Dec 18, 2009 8:26 pm
by destiny
worfox mind if i ask what your inspiration was for that boss.

Posted: Fri Dec 18, 2009 8:32 pm
by Shana

Posted: Fri Dec 18, 2009 8:36 pm
by destiny
ooh those big things.
looks nice and like any bos tough to beat.