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Posted: Mon Mar 12, 2007 10:55 pm
by LinkNEO
I hope that i can play this map.
Number one i still can't play. I download time after time and it still not working for me its the only map that make me crash.

Posted: Mon Mar 12, 2007 11:35 pm
by Shana
Oniyuri wrote:It should be illegal for the lights to take all that time! Either something is very wrong in your map, it is way too complex in some way, or your computer is SLOW! Which one is it? :O Also, some utility poles and streetsigns would spruce up the map a lot! :D
it takes so long because i havent optimised it yet, and i made a big holowed skybox brush around the map.

Posted: Tue Mar 13, 2007 1:42 am
by Sonic
very nice looking forward to this map my friends said they liked broken escape out of the playlist we had the other day :P

Posted: Tue Mar 13, 2007 2:39 pm
by sgae
finally i see new screenshots...

awesome!!!!

regards

Posted: Thu Mar 15, 2007 9:15 pm
by Shana
Image

Posted: Thu Mar 15, 2007 10:31 pm
by Power-Mad
needs some beat up cars on the road.

Posted: Fri Mar 16, 2007 8:39 pm
by DaMaN
...and more 3d skybox.

Posted: Sat Mar 17, 2007 8:22 am
by Tono-Tako
... and less squares

Posted: Sun Mar 18, 2007 5:50 am
by skidz
Lighting is better :thumbup:

Posted: Tue Apr 03, 2007 3:39 pm
by sgae
omg you map is looking awesome...

i'm impatient to see the final version :o

Posted: Mon Apr 16, 2007 1:52 am
by Shana
Driveable apc, you need it to proceed in the map:

Image

A combine wall:

Image
Image

This part is very WIP, i got the idea for this from the old hl2 concept:

Image
Image

Image

Posted: Mon Apr 16, 2007 2:49 am
by DaMaN
Sweet! How'd you do the drivable apc? (invisable GMOW car with an apc model parented to it?)

Posted: Mon Apr 16, 2007 2:54 am
by Shana
DaMaN wrote:Sweet! How'd you do the drivable apc? (invisable GMOW car with an apc model parented to it?)
it is from the all in one vehicle pack, all you have to do is copying the vehicle script and the models/materials into your oc folder and then changing the vehicle script of the prop_vehicle_jeep to "scripts/vehicles/combineapc.txt" and the model to "models/combapc/combapc.mdl

Posted: Mon Apr 16, 2007 2:58 am
by DaMaN
W0rf0x wrote:
DaMaN wrote:Sweet! How'd you do the drivable apc? (invisable GMOW car with an apc model parented to it?)
it is from the all in one vehicle pack, all you have to do is copying the vehicle script and the models/materials into your oc folder and then changing the vehicle script of the prop_vehicle_jeep to "scripts/vehicles/combineapc.txt" and the model to "models/combapc/combapc.mdl
O_o

I'll have to check that out!

You can't put multiple people on it though, can you? Like, have multiple seats? 'Cause that would be totally awesome.

Posted: Mon Apr 16, 2007 6:52 am
by Mutant Enemy
Looking hawt!