oc_rising_dead (oc_waking_dead_2)

Show off work in progress maps.
DaMaN
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Post by DaMaN »

shiftey wrote:Any update on this map?
Yup, I got shafted between work and school, and haven't been able to do any work on it. (I was up until 4:00AM this morning typing up an assignment.) The map's all planned out, just needs to go into hammer. It's looking more and more like a christmas present. Sorry guys. :(
Current projects: Return to City 17 and Rising Dead
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shiftey
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Post by shiftey »

1. Came in here to yell at you to start working on your map! (cracks whip)

2. I need to recreate Ravenholm for a map in my series and I was hoping I could have a talk with you in Steam chat or something to get some pointers on how to work with hl2 maps like you did for R2C17. I added you but it seems you're never online.
DaMaN
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Post by DaMaN »

shiftey wrote:1. Came in here to yell at you to start working on your map! (cracks whip)
Yes. Yes I do. Thanks for the whip crack. ;)
2. I need to recreate Ravenholm for a map in my series and I was hoping I could have a talk with you in Steam chat or something to get some pointers on how to work with hl2 maps like you did for R2C17. I added you but it seems you're never online.
You bet. And no, I haven't been on Steam much lately. PM is probably reliable, as I'm keeping very odd hours these days.

More excuses excuses on my end:
1. End of term for school, so lots and lots of exams.
2. I'm trying to graduate college this year and transfer into University, so I'm going through all those headaches.
3. Ontop of that it's a very critical time at work (either we'll make it really big or sellout, so I'm working very hard to make it really big. The company is making internet games for kids: www.cackleberries.com . If you have any kids/know any kids/don't-really-care-but-want-me-to-hit-it-big-so-I-can-just-sit-around-mapping-all day-and-not-have-to-work, check it out, pass it along, etc. The more people see it, the better chances it has.).

So there hasn't been much time in between for mapping. :? Sorry guys, sometimes life just takes over. (I mean, I haven't even got L4D yet! I mean F***!)

Classes are almost over though, and once I sort out this graduation/transfer to university thing, I'll just have work and mapping to do for the next month. Oh, that and rock climbing. Oh, and f***, I have xmas shopping. Hmm... OK, well, I promise to get some mapping done this weekend. Sunday looks free-ish...
Current projects: Return to City 17 and Rising Dead
Also, check out my Blag: http://daman-amappersworld.blogspot.com/
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Post by fug4life »

Gj Ny, DaMaN needs the odd heavy prompt from time to time!

Continue as you were...


:lol:
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Post by Ny »

Me? You mean Shiftey?
:nyoron:
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Post by fug4life »

Indeed my apolagies.

Back to work....
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DigitalySane
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Post by DigitalySane »

Must play as soon as i get my new comp.
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Post by Vaun »

Just wanted to interject; if possible, you could throw in a helicopter crash, the rotors cutting zombies into bits, or just cut them in half, then you meet... something worse (for lack of a better term).

Ya, i got that from 28 weeks later... kinda.
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ISPYUDIE
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Post by ISPYUDIE »

Wow looks brilliant, oc_waking dead was really fun and I can't wait for this!

keep up the good work!
nekodani
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Post by nekodani »

Cant wait this map.

The release date is TBD? :(

Or the next Halowwen? :D

I love this maps ! :D
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destiny
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Post by destiny »

nekodani you just bumped.
( nekodanis post was a bump right?)
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Shana
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Post by Shana »

destiny wrote:nekodani you just bumped.
( nekodanis post was a bump right?)
No, but yours was a god damn unnescessary failed attempt at backseat moderating.
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destiny
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Post by destiny »

fine il stfu.
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MOXron
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Post by MOXron »

Back onto the subject of rising_dead have you ever thought about adding in the zombine??
They wouldn't do well in masses but they could be sort of leaders for the zombies??
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Post by killkill85 »

M0Xron's post gave me an idea...for the Hgrunt zombies,maybe you could gt somebody to change the zombine's texures and clothes a lil and if nobod wants to,it would be ok if the hgrunt zombies were just normal zombines with no changes at all.
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