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WIP: smash tv!

Posted: Tue Jun 13, 2006 7:45 am
by Power-Mad
I was originally supposed to release this for garry's mod, but garry killed my thread and banned me over a childish argument we had. So I'm converting it to an obsidian conflict map. I figure it'd be better that way anyways, seeing as you have way more enemies to fight!

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That's my scripted intro to it, I'd show you but it's one of the things I want a secret til launch.
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If you don't know what smash tv is, it's an old arcade game wehre you got from room to room fighting off waves of incoming enemies in all directions.
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Posted: Tue Jun 13, 2006 8:20 am
by Vega
might be cool. :nosourcefu:

Posted: Wed Jun 14, 2006 2:12 am
by skidz
Actually if you pull it off well I think it would be a great idea :p

Posted: Thu Jun 22, 2006 6:56 pm
by Power-Mad
Any chance you can most of the NPC's in your mod? I finished the level's layouts and started putting in enemy spawners and triggers.

Posted: Thu Jun 22, 2006 11:05 pm
by Hyperjag3
Any chance you can most of the NPC's in your mod?
Can what?

Posted: Thu Jun 22, 2006 11:14 pm
by Mixon
Hyperjag3 wrote:
Any chance you can most of the NPC's in your mod?
Can what?
Probably add

Posted: Fri Jun 23, 2006 12:35 am
by Power-Mad
Hyperjag3 wrote:
Any chance you can most of the NPC's in your mod?
Can what?
Woops, sorry :oops: , I ment to ask "any chance you can list most of the npc's in your mod"

Posted: Fri Jun 23, 2006 1:56 am
by Hyperjag3
Oh, well, right now I think we have all of the normal hl2 NPCs, plus the gargantua, bullsquid, houndeye, and zombine. There might be more that I can't remember right now though.

Posted: Mon Jun 26, 2006 4:56 pm
by skidz
Well ill continue that by saying we have a number of HL1 npcs other than the ones mentioned by hyper coded in with no models. That is up to the mapper to include with his/her map. We have no plans to include the models or sounds of NPCs not required for official maps. The code is there tho.

Posted: Mon Jun 26, 2006 7:02 pm
by Power-Mad
So what, I could add a ahlf life 1 grunt with the model of a combine?

Posted: Tue Jun 27, 2006 1:55 am
by skidz
Power-Mad wrote:So what, I could add a ahlf life 1 grunt with the model of a combine?
The ones that say crap like
"FREEMAN IS MY MOTHER@!"

Posted: Mon Jul 24, 2006 4:43 pm
by Sam!00!
wow im uber at that game

Posted: Mon Jul 24, 2006 7:21 pm
by BioWaster
That map looks awesome to fight in!

Posted: Mon Jul 24, 2006 7:36 pm
by Scrap
Power-Mad wrote:
skidz wrote:
why do you both have the same guy on your avatars? :shock: :?

Posted: Wed Jul 26, 2006 3:35 am
by Lark
I tried a ROM today to sample the fun and now I cant wait how much is done!