Oc_CanyonTrack

Show off work in progress maps.
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John Freeman
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Oc_CanyonTrack

Post by John Freeman »

Im currently trying to get an old map for gmod work for oc here are some wip shoots


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By JohnFreemanData


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And there is a big problem with the curves because are so hd so that the map crashes with a no free edicts error
Im searching for somebody who can make out of a vmf a model with a correct collision model I aleady asked worfox but he is too busy atm
Last edited by John Freeman on Mon Oct 27, 2008 8:31 pm, edited 1 time in total.
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Post by fug4life »

Looks very nice.
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TheMoon
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Re: Oc_CanyonTrack

Post by TheMoon »

John Freeman wrote: And there is a big problem with the curves because are so hd so that the map crashes with a no free edicts error
Im searching for somebody who can make out of a vmf a model with a correct collision model I aleady asked worfox but he is too busy atm
Nice!

As to the "correct collision model" thing, that could get quite complex depending on the shape of the curve (whether it's concave or not). For example, the curve on picture three would need a very complex collision box, though I've no idea how high the impact on server/ingame performance actually is, might also be that its not a problem at all.

I know a program that can automatically generate smd (and mdl) files out of brushes without much hassle, but it's still in development and I don't think support for concave collision boxes has been implemented yet:
http://www.vnix.info/mog.zip

Might still be useful in cases where it doesn't need to be concave.
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Post by shiftey »

Sweet Tits! Reminds me a lot of the race in Episode 1 of Starwars.
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Post by Ny »

Looks like we are going to have our very own trackmania level
:nyoron:
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Post by fug4life »

Already spoke to john about this but I'll post as a nagging reminder.

Would like to have the choice of jalopy and buggy, If only Valve would of made the Jalopy have the buggies speed and handling. :P
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Hell-met
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Post by Hell-met »

http://www.garrysmod.org/downloads/?a=view&id=25491

Give proper credits and ask for permission first, peice of shit.
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Post by Vasili »

Hell-met wrote:http://www.garrysmod.org/downloads/?a=view&id=25491

Give proper credits and ask for permission first, peice of shit.
No your the peice of shit because that is his map.
It was added about a year ago and John said *OLD MAP*
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Post by fug4life »

Vasili wrote:
Hell-met wrote:http://www.garrysmod.org/downloads/?a=view&id=25491

Give proper credits and ask for permission first, peice of shit.
No your the peice of shit because that is his map.
It was added about a year ago and John said *OLD MAP*
canadian Idiot
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Before all this yesterday I actually asked john, he told me; him and a friend built it about a year ago?

:homes:
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Vasili
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Post by Vasili »

fug4life wrote:
Vasili wrote:
Hell-met wrote:http://www.garrysmod.org/downloads/?a=view&id=25491

Give proper credits and ask for permission first, peice of shit.
No your the peice of shit because that is his map.
It was added about a year ago and John said *OLD MAP*
canadian Idiot
:homes:

Before all this yesterday I actually asked john, he told me; him and a friend built it about a year ago?

:homes:
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Your right sherlock.
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John Freeman
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Post by John Freeman »

I said "im trying to get an old map for gmod work for oc "

I have never said that i take credits of it
makkon 60 %
I the rest

He stoped mapping cause his work
im only updating and improving it
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Post by fug4life »

:o

Hellmet is the preverbal bull out of the gate attached with nitrous oxcide!
But these things happens quite often, so... :nomoreflame:
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Post by Deathy »

Hell-met wrote:http://www.garrysmod.org/downloads/?a=view&id=25491

Give proper credits and ask for permission first, peice of shit.
FAIL!!

ok now, :nomoreflame:
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Post by Vasili »

:nomoreflame:

Quite Right
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Post by Hell-met »

grrr woof woof
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