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oc_adventure

Posted: Mon Nov 10, 2008 7:19 am
by Axel_m3sh
Well, it's still WIP and my first map, but I think it's pretty decent to put up here.

Very early beta stage:
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A few weeks later:
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Up-to-date:

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I'd like to hear some comments on this :)




Download here: http://files.filefront.com/oc+adventure ... einfo.html

Posted: Mon Nov 10, 2008 7:34 am
by Gary
This looks very nice, some bits of the map look a bit "odd" but still better then me.
Good luck

Posted: Mon Nov 10, 2008 9:49 am
by skidz
Everytime I see my tree model being used I get a good laugh.

Posted: Mon Nov 10, 2008 11:55 am
by Deathy
skidz wrote:Everytime I see my tree model being used I get a good laugh.
That's yours? I thought that was the one from Episode 1. :shock:

Posted: Mon Nov 10, 2008 7:17 pm
by Vasili
ze naprawde ssac
Moj jest bardziej wieksza mape.

Polish FTW.

8)

Posted: Mon Nov 10, 2008 11:33 pm
by larz
SWAT! ITS YOU!

I been helping to beta test this. It's coming along nicely I think. Love the css weapons. Did you ever fix that bug where you pick up the smg and the server crashes???

Posted: Tue Nov 11, 2008 1:19 am
by Axel_m3sh
larz wrote:SWAT! ITS YOU!

I been helping to beta test this. It's coming along nicely I think. Love the css weapons. Did you ever fix that bug where you pick up the smg and the server crashes???
Yes I did, replaced with the gravgun instead. Also when are you available for the next test?



Edit:
Vasili wrote:
with really SSACs
My map is more higher.

Polish FTW

8)
The heck is that supposed to mean?

Posted: Tue Nov 11, 2008 4:14 am
by larz
Axel_m3sh wrote:
larz wrote:SWAT! ITS YOU!

I been helping to beta test this. It's coming along nicely I think. Love the css weapons. Did you ever fix that bug where you pick up the smg and the server crashes???
Yes I did, replaced with the gravgun instead. Also when are you available for the next test?



Edit:
Vasili wrote:
with really SSACs
My map is more higher.

Polish FTW

8)
The heck is that supposed to mean?
This thursday will probably be the next time I'm free.

Also, it's a good idea to just ignore everything vasili says....

Posted: Tue Nov 11, 2008 8:15 am
by sgae
looks great but needs graphics improvement

Posted: Tue Nov 11, 2008 4:38 pm
by larz
sgae wrote:looks great but needs graphics improvement
that statement is kind of contradictory....

Posted: Tue Nov 11, 2008 5:27 pm
by Vasili
Axel_m3sh wrote: Edit:
Vasili wrote:
with really SSACs
My map is more higher.

Polish FTW

8)
The heck is that supposed to mean?
What fraking translator you using?
I didnt translate it I can speak polish.
Maby it didnt do it correctly seen as I don't have the squigles on my keyboard? hmm? hmm?

Posted: Sat Nov 29, 2008 1:40 am
by Axel_m3sh
Little update, been fixing stuff here and there. Adding more cool effects and such. Screenies:

Oh gawd, alienz!
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What was that?*
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Oh shi-*
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Medic?*
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Incoming!
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You can't see it coming...
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Random shots
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That's all for now :S
*Note: These guys are hard to see unless if you don't have a good graphics card, you'll see just a pure white combine. Some sorta material bug or something that I cant fix :(

Posted: Sat Nov 29, 2008 7:08 am
by larz
lookin awesome.

Posted: Sat Nov 29, 2008 7:43 am
by Sonic
Nice to see its coming along ^^, been awhile since i remember seeing this on the [GU] forums =)

Posted: Fri Dec 05, 2008 5:17 am
by fug4life
Vasili wrote:
Axel_m3sh wrote: Edit:
Vasili wrote:
with really SSACs
My map is more higher.

Polish FTW

8)
The heck is that supposed to mean?
What fraking translator you using?
I didnt translate it I can speak polish.
Maby it didnt do it correctly seen as I don't have the squigles on my keyboard? hmm? hmm?
Jestes glupi! Naprawda!

btw, maps looks fun, I hope the alien controller is pakced in the map. Keep it up!