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WIP Human Model

Posted: Sun Aug 21, 2011 4:36 pm
by Saiax
Now with college finished I can spend more time learning modeling off the net, here is my latest work.
Just a basic figure right now so not much details.


Image

Question.
If I do become good enough, whats the maximum poly count for source player models?

Welcoming any type of feedback, good or bad :)

Re: WIP Human Model

Posted: Sun Aug 21, 2011 5:23 pm
by MaestraFĂ©nix
Ideal would be 5000-9000

Limit: 13000 (sure? dont remember it exacty). With more it starts to lag.

Re: WIP Human Model

Posted: Sun Aug 21, 2011 5:33 pm
by FreeFall89
Hey man, nice to see a human being modeled, but before you work on it more. Please don't use mesh smooth.. or any mad smoothing plugins at all :P It will only give you less control over your mesh ;)
With character modeling it's all about poly flow, I will link you some stuff that will really give you a big boost in the progress :)

Some really good modeling tutorials (they show different ways of modelling, but you can choose what fits your needs) :
http://www.3dtotal.com/team/Tutorials_3 ... oly_01.php
http://www.secondpicture.com/tutorials/ ... ax_01.html
http://www.poopinmymouth.com/process/ch ... rocess.htm

Some handy theory about face modeling :
http://www.pixelandpoly.com/graphics/re ... egions.jpg
http://www.newtek.com/forums/attachment ... 1217138463

I'm sure there's more, but this will give you a nice start :)

Re: WIP Human Model

Posted: Sun Aug 21, 2011 5:45 pm
by Saiax
Thanks man this will help alot, I normally using smoothing groups but I hate it and dont understand it so well, just wished there was only 1 instead of many, ill look into them sites. Thanks again.

Re: WIP Human Model

Posted: Sun Aug 21, 2011 5:59 pm
by FreeFall89
Youre welcome man, About smoothing groups, I did a small tutorial about that a loooong time ago :P

http://img186.imageshack.us/img186/9083 ... lstzr7.jpg

It's not that hard really :3

Re: WIP Human Model

Posted: Sun Aug 21, 2011 7:52 pm
by MaestraFĂ©nix
FreeFall89 wrote:Hey man, nice to see a human being modeled, but before you work on it more. Please don't use mesh smooth.. or any mad smoothing plugins at all :P It will only give you less control over your mesh ;)
With character modeling it's all about poly flow, I will link you some stuff that will really give you a big boost in the progress :)

Some really good modeling tutorials (they show different ways of modelling, but you can choose what fits your needs) :
http://www.3dtotal.com/team/Tutorials_3 ... oly_01.php
http://www.secondpicture.com/tutorials/ ... ax_01.html
http://www.poopinmymouth.com/process/ch ... rocess.htm

Some handy theory about face modeling :
http://www.pixelandpoly.com/graphics/re ... egions.jpg
http://www.newtek.com/forums/attachment ... 1217138463

I'm sure there's more, but this will give you a nice start :)
That will be very useful for me, but first i have to end my pistol :P