[BBvideo 425,350][/BBvideo]
Maybe I'll actually finish these animations.
Sinfect's Animation Corner
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- Team Member
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Re: Sinfect's Animation Corner
The draw animation looks a bit strange for me. Normally you grip a shotgun in the rear first.
- RocketRunner
- npc_combine_elite
- Posts: 467
- Joined: Thu Apr 23, 2009 5:19 am
- Location: Phoenix, AZ
Re: Sinfect's Animation Corner
Liking the FNP.
[EDIT: Herp, can't read]
[EDIT: Herp, can't read]
I usually run from rockets.
Pretty straightforward.
Pretty straightforward.
Re: Sinfect's Animation Corner
[BBvideo 425,350][/BBvideo]
Decided to record me animating something. Gonna do more of these.
Decided to record me animating something. Gonna do more of these.
Re: Sinfect's Animation Corner
That's awesome. :3
Apparently, Valve can't make games beyond the number 2.
I think the only time we'll get a Source SDK code update is when it starts having purchasable hats integrated, i.e. hatconomy.
Please do not make assumptions you are not knowledgeable enough to make - that just backfires on yourself.
Tick me off, and I'll be sure to give you the golden treatment. Haven't you heard? Silence is golden.
I think the only time we'll get a Source SDK code update is when it starts having purchasable hats integrated, i.e. hatconomy.
Please do not make assumptions you are not knowledgeable enough to make - that just backfires on yourself.
Tick me off, and I'll be sure to give you the golden treatment. Haven't you heard? Silence is golden.
Re: Sinfect's Animation Corner
[BBvideo 425,350][/BBvideo]
This took me forever and a half to upload. You better enjoy it.
This took me forever and a half to upload. You better enjoy it.
- RocketRunner
- npc_combine_elite
- Posts: 467
- Joined: Thu Apr 23, 2009 5:19 am
- Location: Phoenix, AZ