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Today I made a particle.

Posted: Tue Oct 06, 2009 11:49 am
by fug4life
I thought I would learn something new this morning so I decided to open up the Particle Editor in Obsidian's tools (Its an orangebox feature).
I went through a fire tutorial (http://developer.valvesoftware.com/wiki ... e_Particle)on the SDK wiki and had a bit of a play around.

Not bad for 10 minutes work.

Image
By fug4life at 2009-10-06

As if hammer wasn't already a playground, I guess you can spend hours messing around with this tool too.

Posted: Tue Oct 06, 2009 12:28 pm
by JerC
Ahhhhh its sucking mee!!!

Posted: Tue Oct 06, 2009 12:45 pm
by Svanrog
So you can make some really neat particle effects using that tool? Gotta check it out tonight

Posted: Tue Oct 06, 2009 1:47 pm
by fug4life
Yeah just run obsidian with the command line -tools and choose the particle editor. And have a bash at the tutorial.

To get your particle in game, use an 'info_particle_system' and tie it to a tied brush entity of some sort. It seems anything will do, at first I used env_embers (nodraw texture) then switched to a trigger_hurt (trigger texture). Once tied you have to specifiy the targetname of the brush in the info_particle_system's properties.

You'll also need to add your particle.pcf to the manifest.txt also in the same folder (obsidian/particles).

I read there is a bug with players not being able to see custom particles in custom maps, even if you have a mapname_particles.txt, it's still buggy.
Though I also read and it was recent that Valve or atleast Robin Walker is fixing this very soon.

Have fun!

Posted: Tue Oct 06, 2009 5:18 pm
by fug4life
I released a bsp and vmf of my particle here:

http://www.obsidianconflict.net/forums/ ... php?t=3498


I knew I had seen it some where, it seems Obsidian does support the particles.txt method.

Taken from oc's front page:

- Added maps/cfg/_particles.txt to allow custom particles (works in _modify.txt too) Format: { Particles { "file" "" } }

:D

Posted: Wed Oct 07, 2009 4:19 am
by RocketRunner
Looks awesome.
You gonna use it as a teleport point?